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 Post subject: Re: Monster Bash
 Post Posted: Tue May 14, 2019 12:08 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2758
Location: Ontario, Canada
https://youtu.be/1nEC-EOiQzI


This video shows a comparison between DMD resolutions top vs overlay resolutions bottom
I also toggle the color of the hud and backglass DMD's which are on the top position

changing the Bulb Size in the Bam AddOns menu can make the DMD brighter as shown in the video


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 Post subject: Re: Monster Bash
 Post Posted: Tue May 14, 2019 2:32 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 2360
Location: Arkansas, USA
I guess Rav was unable to get rid of the red tint on the DMD. You might ask him if he can do that. If he can't, I found it is possible to come close to matching the color of the overlay and DMD but it requires a color shift. It is how I figured out how to change the default DMD color to match the light blue color on the overlay.

George


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 Post subject: Re: Monster Bash
 Post Posted: Tue May 14, 2019 3:13 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2758
Location: Ontario, Canada
No I think he did fix it...I post another video


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 Post subject: Re: Monster Bash
 Post Posted: Tue May 14, 2019 4:02 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2758
Location: Ontario, Canada
https://youtu.be/ZGW5yPwTAwo


Yes Rav has a code for setting the base colors to 0,0,0 to remove the red bias, but it is only for the Backglass DMD (not the HUD DMD)


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 Post subject: Re: Monster Bash
 Post Posted: Tue May 14, 2019 4:16 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 2360
Location: Arkansas, USA
I presume the large upper DMD is the HUD and below it is the overlay. The small upper one is the color DMD and the lower small one is the overlay.

George


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 Post subject: Re: Monster Bash
 Post Posted: Tue May 14, 2019 4:40 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2758
Location: Ontario, Canada
GeorgeH wrote:
I presume the large upper DMD is the HUD and below it is the overlay. The small upper one is the color DMD and the lower small one is the overlay.

George


Yep


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 Post subject: Re: Monster Bash
 Post Posted: Tue May 14, 2019 5:27 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 2360
Location: Arkansas, USA
I think that Gin's original monochromatic DMD fonts look better on the HUD if the red color shift on it can't be changed.

George


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 Post subject: Re: Monster Bash
 Post Posted: Tue May 14, 2019 5:36 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2758
Location: Ontario, Canada
GeorgeH wrote:
I think that Gin's original monochromatic DMD fonts look better on the HUD if the red color shift on it can't be changed.

George

Yes that's how the current version works but for hud users I can use overlays


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 Post subject: Re: Monster Bash
 Post Posted: Tue May 21, 2019 4:45 pm 
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Joined: Tue Nov 19, 2013 10:29 am
Posts: 617
This is a great table. I usually play in my cabinet with the vpx version from ninuzzu and it's impressive. Hope you'la use all latest bam features and the same toys present in the vpx version.
Nice to have a color dmd version
Hope to make a substitution in my cabinet


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 Post subject: Re: Monster Bash
 Post Posted: Tue May 21, 2019 5:00 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2758
Location: Ontario, Canada
I think we are close to releasing a desktop / vr version. Just a few bugs yet and I am a distracted talking to some guy about FP physics :lol:

and then a cab version / hud user version soon after.

Whitey Weismann did obtain the toys but we decided to stay with Steve's originals
But I can give you a bootleg version some point ;)


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