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 Post subject: Re: ID4 Sega redraw and update of Smoke table
 Post Posted: Tue Apr 02, 2019 4:07 pm 
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Joined: Mon Aug 15, 2011 10:02 am
Posts: 1854
Location: Argentina
After some changes on table, build models and replace things here and there, between there passes from this alien head and game room:

Attachment:
id492a.jpg


To this alien, head, this is actually the courrent table state, still working on the GI, trying to see if stay with a baked one or use BAM shadow

Image

This one have some BAM shadows on during a feature ;)
Image

Table will include so far options on:
- 3 side blades to chose from
- Extra GI impacting on plastics
- Toy move during game

Right now Im incorporing sounds that are included in the table but not scripted, and changing some lights behaviour.


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 Post subject: Re: ID4 Sega redraw and update of Smoke table
 Post Posted: Tue Apr 02, 2019 5:39 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2612
Location: Ontario, Canada
Looks very cool !
Excellent work as always Francisco !


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 Post subject: Re: ID4 Sega redraw and update of Smoke table
 Post Posted: Tue Apr 02, 2019 6:03 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 2162
Location: Arkansas, USA
Looks beautiful!


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 Post subject: Re: ID4 Sega redraw and update of Smoke table
 Post Posted: Sun May 05, 2019 7:14 pm 
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Joined: Mon Aug 15, 2011 10:02 am
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Location: Argentina
GeorgeH have been working on physics and it plays so nice and smoth he have done a awesome job on this, many thanks.

So the table are almost completed, I will be looking for final details


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 Post subject: Re: ID4 Sega redraw and update of Smoke table
 Post Posted: Sun May 05, 2019 11:11 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 2162
Location: Arkansas, USA
Thanks! I guess I have learned a few tricks over the years. The dynamic flippers help tremendously on this table. Gimli and I developed the flipper omega part of dynamic flippers with the help of one of Rav's BAM enhancements. The bounce control code part is all Rav's, though I came up with the list of values that are in the script comments.

You might want to add the code for the DMDs that Gimli and I discuss on this topic:

viewtopic.php?f=15&t=10214

Most folks don't get how to switch DMDs on Smoke's tables.

George


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 Post subject: Re: ID4 Sega redraw and update of Smoke table
 Post Posted: Mon May 06, 2019 2:18 am 
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Joined: Mon Aug 15, 2011 10:02 am
Posts: 1854
Location: Argentina
GeorgeH wrote:
You might want to add the code for the DMDs that Gimli and I discuss on this topic:
George


Oh yoes, will do it, didnt realize, so far I dint check the backglass


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 Post subject: Re: ID4 Sega redraw and update of Smoke table
 Post Posted: Mon May 06, 2019 6:47 am 
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Joined: Sat Jan 29, 2011 4:54 pm
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nice!


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 Post subject: Re: ID4 Sega redraw and update of Smoke table
 Post Posted: Wed May 15, 2019 10:42 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 2162
Location: Arkansas, USA
Still making progress?


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 Post subject: Re: ID4 Sega redraw and update of Smoke table
 Post Posted: Thu May 16, 2019 6:28 pm 
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Joined: Mon Aug 15, 2011 10:02 am
Posts: 1854
Location: Argentina
Just finishing adjusting all with the phisics you send me, cleaning a little bit the code, removing extra textures and looking for any remaining thing, i think 99.9% finished


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 Post subject: Re: ID4 Sega redraw and update of Smoke table
 Post Posted: Fri May 17, 2019 8:51 am 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2612
Location: Ontario, Canada
Great stuff !
Can't wait to try it!


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