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 Post subject: problem with toy 3d .ms3d
 Post Posted: Sat Dec 08, 2018 11:50 am 
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Joined: Sun Jul 27, 2014 3:05 pm
Posts: 105
Location: FRANCE
bonjour

j'ai un toy .fbx , que j'ai exporté avec blender en .ms3d ; le problème est que milkshape ne l'affiche pas , il est totalement invisible ???

une solution ?

I have a .fbx toy, which I exported with blender in .ms3d; the problem is that milkshape does not display it, it is totally invisible ???

a solution ?



toy dl :

https://framadrop.org/r/FYhRZ3Qi2a#MhqDYa67OJwiwKtjqefLEnuV0kMWfeS0sOyHbDvLB0Q=


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 Post subject: Re: problem with toy 3d .ms3d
 Post Posted: Sat Dec 08, 2018 1:14 pm 
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Joined: Sat Jan 29, 2011 4:54 pm
Posts: 1074
Location: Sicily-Italy
fastdraw wrote:
I have a .fbx toy, which I exported with blender in .ms3d; the problem is that milkshape does not display it, it is totally invisible ???

a solution ?



you gave me a pm, and then you deleted it ;) ......
it's not invisible. it does not load it at all, because it has too many polygons, before you export it to ms3d, you have to ruduce it.

and sometimes it's not enough just to reduce ..... it could not even work, it depends on the model and on what kind of program used previously ... and milk does not charge it at all.


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 Post subject: Re: problem with toy 3d .ms3d
 Post Posted: Sat Dec 08, 2018 1:36 pm 
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Joined: Sun Jul 27, 2014 3:05 pm
Posts: 105
Location: FRANCE
pourquoi alors , un simple paint 3d l'ouvre sans aucun problème , .ms3d est très limité alors !!! , avec rhino 3d je l'ai exporté en .lwo version 5 , limité à 65550 polygones , milk est parvenu a l'ouvrir , mais pas du tout ressemblant.
lvr peut pas reprogrammer son fpm editor ? pour ouvrir .obj ou bien 3ds ?

trad google :

why then, a simple 3d paint opens it without any problem, .ms3d is very limited then !!! , with rhino 3d I exported it in .lwo version 5, limited to 65550 polygons, milk managed to open it, but not at all similar.
can lvr reprogram his fpm editor? to open .obj or 3ds?

excusez moi pour le delete post , voulais pas vous ennuyer avec un problème résolu.

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 Post subject: Re: problem with toy 3d .ms3d
 Post Posted: Sat Dec 08, 2018 2:17 pm 
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Joined: Sat Jan 29, 2011 4:54 pm
Posts: 1074
Location: Sicily-Italy
fastdraw wrote:
pourquoi alors , un simple paint 3d l'ouvre sans aucun problème , .ms3d est très limité alors !!! , avec rhino 3d je l'ai exporté en .lwo version 5 , limité à 65550 polygones , milk est parvenu a l'ouvrir , mais pas du tout ressemblant.
lvr peut pas reprogrammer son fpm editor ? pour ouvrir .obj ou bien 3ds ?

trad google :

why then, a simple 3d paint opens it without any problem, .ms3d is very limited then !!! , with rhino 3d I exported it in .lwo version 5, limited to 65550 polygons, milk managed to open it, but not at all similar.
can lvr reprogram his fpm editor? to open .obj or 3ds?

excusez moi pour le delete post , voulais pas vous ennuyer avec un problème résolu.


is well ... I believe it... :roll: if the original one to 1 000 000 of polygons :D
I repeat milk makes these jokes sometimes.....anyway 65550,are also an infinite for FP ....
you have to drastically reduce it, or FP .... it will take a day to open a table ..... I advise you not to exceed for each model, 1500.

bye


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