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 Post subject: Total Recall (original)
 Post Posted: Fri Nov 09, 2018 12:59 pm 
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Joined: Sat Jan 29, 2011 4:54 pm
Posts: 1050
Location: Sicily-Italy
here is my new table in development....

thanks you


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 Post subject: Re: Total Recall (original)
 Post Posted: Fri Nov 09, 2018 1:31 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2142
Location: Ontario, Canada
Great idea Paolo !


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 Post subject: Re: Total Recall (original)
 Post Posted: Fri Nov 09, 2018 8:09 pm 
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Joined: Thu Jul 01, 2010 3:02 pm
Posts: 271
Very cool! I recently re-watched the original TR and forgot all the practical special effects. Just throwing ideas out, but I could totally see some interesting things:
    * Toys in this table: the disguise with the head opening up causes a ball to spit out.
    * Timer mode where oxygen runs out unless you open up things/hit targets
    * A mode where an Recall implant causes your flippers to be reversed
    * Badguy shootout (hit targets to escape)

anywho I know you probably have tons of great ideas going so please don't consider my thoughts that much; I just think this theme has lots of potential so I wanted to share.

-mark


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 Post subject: Re: Total Recall (original)
 Post Posted: Fri Nov 09, 2018 11:23 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1726
Location: Arkansas, USA
You have some interesting ideas, Mark.

I look forward to playing it, Wild.

George


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 Post subject: Re: Total Recall (original)
 Post Posted: Sat Nov 10, 2018 7:35 am 
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Joined: Sat Jan 29, 2011 4:54 pm
Posts: 1050
Location: Sicily-Italy
Thanks many...Bob and George.

Mark....I'm happy with your intervention, as for ideas,and this makes the table more appreciated.
this is one of my favorite movies, so I decided to make a table.(I'll try it at least ;) )
I saw around the internet that maybe there was a project for a real table, but apparently they did not finalize it.

let's go back to the original,actually as you say I had many ideas, but for my ability I can not make them possible (it would take help).

maybe I can do it, (the head) just yesterday I found this picture,Image and it would be great to place it over the miniplayflied upper right.but I should elaborate it and remove everything to make only the sections of the head remain.(I can not draw unfortunately)

for Recall implant, what do you mean?the alien reactor?
for the other two you could explain me better.....please?but there would be the script to do, you would know how to set it up?


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 Post subject: Re: Total Recall (original)
 Post Posted: Sat Nov 10, 2018 7:51 am 
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Joined: Fri Jul 02, 2010 4:32 am
Posts: 1635
The layout is very interesting. And I also love the theme you chose.
Great! :)

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 Post subject: Re: Total Recall (original)
 Post Posted: Sat Nov 10, 2018 8:01 am 
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Joined: Mon Sep 21, 2015 10:33 am
Posts: 119
Location: UK - Bridgnorth (Shropshire)
Wild,

Great theme (as others have said), and I will also look forward to seeing your progress.

** Any ideas for DMD animations...? 32x128 or the 16x128? displays... **

Gin


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 Post subject: Re: Total Recall (original)
 Post Posted: Sun Nov 11, 2018 6:16 am 
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Joined: Sat Jan 29, 2011 4:54 pm
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Location: Sicily-Italy
Thanks Alex.....

Gin wrote:

** Any ideas for DMD animations...? 32x128 or the 16x128? displays... **

Gin



Gin...for now, no idea....(also because if I think how much I spent time, when I did it for Haunted Castle ... I get chills :D )I used my DMD classics...32x128 for score,and 16x128 for text.

do you have any ideas? you would like to do them?it would be great ;)


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 Post subject: Re: Total Recall (original)
 Post Posted: Mon Nov 12, 2018 3:29 pm 
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Joined: Mon Sep 21, 2015 10:33 am
Posts: 119
Location: UK - Bridgnorth (Shropshire)
Hi Wild,

Once you have decided on your game modes etc., then please let me know so that we can discuss possible DMD animations and I will do my best to help out ;)

*** By the way... I am still learning :) ***

In the meantime, I have found a "Total Recall" style font (Smallville) and will start to convert it into a DMDfont (Numbers for Scoring / Letters for "Title" text etc.) - for use on the 32x128 display, and will send to you when done for review/testing.

Regards,

Gin


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