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 Post subject: Problem with Lights on Iron Man
 Post Posted: Mon Nov 05, 2018 3:44 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1726
Location: Arkansas, USA
Guys,

I have been working on a mod to the Iron Man table and hit a snag. I decided to repeat the two lane lights on the backwall because it is difficult to see the lights on the playfield. I drew a green box around the lane lights in the screen shot below. The problem is that the lights I added to the backwall don't look very good. I drew a pink box around the lights I added on the backwall to the screen shot below. I normally would have added the same round lights to the backwall section of the translite but the playfield has objects that block the view of it so I have to add the lights in front of the playfield objects. The only way I could figure out to add the lights is to add the lens textures to a wall and put an unrendered flasher in front of it. It functions but doesn't look so hot. Does anyone have any ideas to improve it?

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George


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 Post subject: Re: Problem with Lights on Iron Man
 Post Posted: Thu Nov 08, 2018 12:02 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2142
Location: Ontario, Canada
I don't have much time lately,
but if you send to me...I'll try to have a look.

I have not learned table design stuff...but have a few ideas. I am sure what you are asking is easily done by Wild, Popotte , franzleo and others.

and of course I can always use the identical light objects/settings to what's on playfield and put them beside the table and grab them as a miniplayfield to put them where you want...but that is likely a "cop out"


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 Post subject: Re: Problem with Lights on Iron Man
 Post Posted: Fri Nov 09, 2018 5:07 pm 
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Joined: Fri Jul 02, 2010 4:50 am
Posts: 1124
Location: Paris - France
Maybe a light image does the trick...

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 Post subject: Re: Problem with Lights on Iron Man
 Post Posted: Fri Nov 09, 2018 6:10 pm 
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Joined: Sat Jan 29, 2011 4:54 pm
Posts: 1050
Location: Sicily-Italy
I did not understand what your problem is......did you put the lights on the forehead in overlay?and you see them dark?


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 Post subject: Re: Problem with Lights on Iron Man
 Post Posted: Fri Nov 09, 2018 11:16 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1726
Location: Arkansas, USA
The short story is the light needs to be mounted on a wall and not on a surface.

I would normally just add a round light to the bottom of the Translite and it would be visible on the back wall. ...But the view of the bottom of the Translite (or back wall as some call it) is blocked by objects on the playfield. So the light must be mounted on the front of the objects on the playfield.

I think the simplest fix would be to add a model of a round light that could mounted vertically. I have never seen such a model though. It would be great if someone could create a model like this but it is beyond my skill level.

Can a light image be turned vertically? I don't have much experience with it.

George


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 Post subject: Re: Problem with Lights on Iron Man
 Post Posted: Sat Nov 10, 2018 6:59 am 
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Joined: Sat Jan 29, 2011 4:54 pm
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Location: Sicily-Italy
I have not understood well yet .... but I think I want you a model, so it could be like this..



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 Post subject: Re: Problem with Lights on Iron Man
 Post Posted: Sat Nov 10, 2018 7:59 am 
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Joined: Mon Sep 21, 2015 10:33 am
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Location: UK - Bridgnorth (Shropshire)
Hey Wild,

That was quick and looks great ;-)

Gin


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 Post subject: Re: Problem with Lights on Iron Man
 Post Posted: Sat Nov 10, 2018 11:38 am 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1726
Location: Arkansas, USA
wild wrote:
I have not understood well yet .... but I think I want you a model, so it could be like this..


It looks much better. How did you do that? Be aware that I can't added it to the translite. It must be mounted to a wall on the playfield in front of the translite.

George


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 Post subject: Re: Problem with Lights on Iron Man
 Post Posted: Sun Nov 11, 2018 5:58 am 
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Joined: Sat Jan 29, 2011 4:54 pm
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Location: Sicily-Italy
GeorgeH wrote:
wild wrote:
I have not understood well yet .... but I think I want you a model, so it could be like this..


It looks much better. How did you do that? Be aware that I can't added it to the translite. It must be mounted to a wall on the playfield in front of the translite.

George


in fact this is put on a wall just under the translite ..... but you can put it wherever you want, is a bulb this model.

how did i do it?in reality.... it is very simple george, obviously for those who can use a little milkshape.I have just taken a flash as a model, reduced it, rotated it, and incorporated the texture (taken from the table) and then transformed it with FPM editor in bulb.

now I do not like the reflection of light (halo) but maybe I have a solution, but I have to test it...before.... stey tuned.

thanks Gin :D


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 Post subject: Re: Problem with Lights on Iron Man
 Post Posted: Sun Nov 11, 2018 6:47 am 
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Joined: Fri Jul 02, 2010 4:50 am
Posts: 1124
Location: Paris - France
More simple. You create a round light in the translite and put it under the translite.

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Les cons ça ose tout. C'est même à  ça qu'on les reconnaît.
My tables avalaible at http://www.pinsimdb.org/fpreleases/ and http://www.irpinball.org/
Image
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Le prix s'oublie, la qualité reste


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