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 Post subject: Make New Playfield Texture Fit Old Table
 Post Posted: Mon Oct 29, 2018 1:28 am 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1726
Location: Arkansas, USA
Any of you guys know a a better way of making a new playfield texture fit an old table. I did it on POTO but had to move lights around. I'd prefer figuring a way to make the texture fit the table objects exactly. I always have to add canvas to the texture and squeeze it on way or the other but that is all I know how to do. It takes quite a bit of effort to get is even close. I can usually get several of the table objects to fit on the texture but I have yet to figure out a way to get everything to match exactly.

George


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 Post subject: Re: Make New Playfield Texture Fit Old Table
 Post Posted: Mon Oct 29, 2018 2:29 am 
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Joined: Tue May 01, 2012 11:13 pm
Posts: 331
Location: Abbotsford
Did you check that the actual dimensions of the table fit with the actual dimensions of the playfield? Maybe the table in FP is too long or short in the Playfield dimensions, it's not in proper scale to the ACTUAL arcade game and that's what is causing it if you are using different images.

With Data East, the standard cabinet is 20.25" x 46.00" (514.35 x 1168.4mm) and the wide body is 25.00" x 51.75" (635 x 1314.45 mm)

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 Post subject: Re: Make New Playfield Texture Fit Old Table
 Post Posted: Tue Oct 30, 2018 1:49 am 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1726
Location: Arkansas, USA
You know I haven't actually thought of that. I normally edit existing tables so I don't normally look at it all that close. I'm currently working on Stern's Iron Man and the FP table measures 580 mm x 1280 mm which makes the aspect ratio 2.18. The playfield I found measures 1450 x 3161 which measure 2.2 aspect ratio. The aspect ratio is pretty close but it didn't fit.

George


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