Author |
Message |
shaderbytes
|
Post subject: Re: creature feature pinball Posted: Wed May 14, 2014 7:15 pm |
|
Joined: Tue Oct 30, 2012 7:34 am Posts: 27
|
hello everyone, I just finished rebuilding my lighting sequencing code and have a sample to look at, better than a video , here is the actual table and models running in the engine I also rebuilt the low camera angles ball tracking algorithm. The flippers are active and you can even launch a ball into the table but there are no game play elements at all and the table has some colliders missing etc but you can get an idea of the physics. This is not a mobile version as there is way to much dynamic lighting but even so the performance is great on my low end pc with on board graphics. http://www.shaderbytes.co.za/creatur..._feature_3.zip
|
|
 |
|
 |
bil
|
Post subject: Re: creature feature pinball Posted: Fri May 16, 2014 6:17 am |
|
Joined: Wed Dec 29, 2010 6:20 am Posts: 1919
|
Last edited by bil on Fri May 16, 2014 6:56 am, edited 1 time in total.
|
|
 |
|
 |
bil
|
Post subject: Re: creature feature pinball Posted: Fri May 16, 2014 6:55 am |
|
Joined: Wed Dec 29, 2010 6:20 am Posts: 1919
|
bil wrote: Edit 2: I just tested the table a few minutes ... This beta version is very impressive  ... Congratulations for this great work 
|
|
 |
|
 |
skinooe
|
Post subject: Re: creature feature pinball Posted: Sat May 17, 2014 4:40 am |
|
Joined: Wed Feb 06, 2013 6:32 am Posts: 405 Location: German
|
Hi bill: Clicking at link get creat.... with points. Pleas post the link again. Thanks
|
|
 |
|
 |
bil
|
Post subject: Re: creature feature pinball Posted: Sat May 17, 2014 5:31 am |
|
Joined: Wed Dec 29, 2010 6:20 am Posts: 1919
|
|
 |
|
 |
hyperball91
|
Post subject: Re: creature feature pinball Posted: Sat May 17, 2014 7:03 am |
|
Joined: Fri Sep 27, 2013 1:35 am Posts: 566 Location: Grand Junction, CO. 81505
|
That first link didn't work for me either, but the 2nd one did, so I downloaded it to try it out. I set the graphics to Fantastic of course  and wow, very impressive. Nice little demo. Thank you shaderbytes, it looks great so far
|
|
 |
|
 |
momoch
|
Post subject: Re: creature feature pinball Posted: Sat May 17, 2014 1:22 pm |
|
Joined: Fri Jul 16, 2010 6:47 am Posts: 1190 Location: Lausanne - Switzerland
|
Bil and hyperball91, you are lucky ... the table Creature feature does not work for me (crash with d3d9.dll) ... the previous Tortuga Tales table works perfectly, but not the new table Creature feature ... and I have not found yet why !
Momoch
|
|
 |
|
 |
hyperball91
|
Post subject: Re: creature feature pinball Posted: Sat May 17, 2014 9:56 pm |
|
Joined: Fri Sep 27, 2013 1:35 am Posts: 566 Location: Grand Junction, CO. 81505
|
sorry to hear it momoch. Sounds like you have a Direct3D problem. I just checked my d3d9.dll file and it's version 5.3.2600.5512 if thats any help to you. I didn't know about the Tortuga Tales table, so I haven't seen that one. Mal
|
|
 |
|
 |
momoch
|
Post subject: Re: creature feature pinball Posted: Sun May 18, 2014 10:32 am |
|
Joined: Fri Jul 16, 2010 6:47 am Posts: 1190 Location: Lausanne - Switzerland
|
hyperball91 wrote: sorry to hear it momoch. Sounds like you have a Direct3D problem. I just checked my d3d9.dll file and it's version 5.3.2600.5512 if thats any help to you. I didn't know about the Tortuga Tales table, so I haven't seen that one. Mal Thanks for help hyperball91 ... I've the last version of Direct3D and your same version 5.3.2600.5512 of d3d9.dll installed. I continue my researches ... Momoch
|
|
 |
|
 |
shaderbytes
|
Post subject: Re: creature feature pinball Posted: Sun May 18, 2014 1:30 pm |
|
Joined: Tue Oct 30, 2012 7:34 am Posts: 27
|
Thanks for having a look Guys  I have a paying contract starting day aftr tmrw sso wont be doing any thing on this project for 2 weeks momoch wrote: Bil and hyperball91, you are lucky ... the table Creature feature does not work for me (crash with d3d9.dll) ... the previous Tortuga Tales table works perfectly, but not the new table Creature feature ... and I have not found yet why !
Momoch mmm I wonder what the issue is? I will check the Unity forums as well , perhaps there is a known bug in the IDE version Im using to publish, but it is strange as I have a pretty low spec machine that is 4 years old and dont have any problems.. will let you know if I find out anything.
|
|
 |
|
 |
|