hi there,
BETA version of unit3d pinball will be released soon!
Here is the change log for this version
* Player
- DOF2 basic Support
- Minimal Launcher option
- Difficulty adjustments
- Per table parameters
- Mood options (ambiant and main light)
- New Physics parameters:
> Ball speed limit
> Ball drag / angular drag
> timescale / timestep / max timestep
> Gravity
> Per table physics file (no need in scripting anymore)
- Collision meshes from FPM
- File browser
- VPM restart (in progress)
- Dynamic flipper sound volume
- Carved light extrusion fixed
* Scripting API / Table design
- Whole Original table API
> Table Specific options
> Light sequencers imported from FPT
> Music system
> High scores system
> STA
> Reels
> Segments
> Blinking
> ...
- Default sound customizable/desactivable
- Solenoids behaviour can be inverted
- material.xml was not generated
- Ballstack utility function not ease designing subway
- Difficulty adjustments
- Light importance (pixel/vertex) adjustable (improve performance)
- PNG textures support
* Bugs fixed
- Cab calibration ghosting effect
- Cab calibration loading problem
- D-Pad in joysticks
- Physics parameters where not correctly loaded
- Joystick buttons swapping when multiple joysticks used
- Kickers orientation/depth now correct (harder to hit)
- Incorrect holes in playfield
- DMD missing line
- Debug shot buttons now working
- Front glass collision
- Automatic window focus
- Bllom saving problem fixed
- Powered gates problem
- Cab mode at loading
- VPM refresh rate fixed
- DirectQuit key disabled in input editor to prevent quiting while configuring
- Texture offset problem
- loading resources number fixed
- Nudge improved a little bit
And a lot more, like all table physics/graphics reviewed, new tables coming, etc...
Some new tables videos available here
http://unit3dpinball.net/index.php?pa=showcase&categ=0