Heh long time since I've been here, back on the FP building looking for some flasher bulbs. Looks like trusty Steve has the bulbs i'm after

standard.
You can't knock these flipper physics once you edit the script (one line). I'm sure each table will probably be different from the next but it's pretty much one setting to get the flippers right. Beats TPA, which I can't handle playing because I don't think the physics are great in that. Gfx are decent, but that isn't enough sometimes. TPA is casual gaming pinball IMO, anyone can pick that up & be good at it and that's what makes the moola.
This is what i'm using for the white water, haven't finished the game but each time I test I have to force myself to stop playing it cos it's really good.
// Flippers
Global.Physics.g_FlipperForceMultiplier = 300f; and some of their tables I've gone right down to 100f
The metal & rubbers seem to stick a bit atm especialy on the slings but that's the friction settings which I'm not sure are doing much, need to play with it some more.
Out of the box physics for this is way too powerful. Keep that in mind.
You can do all the stuff that you can do on real table, soft taps, flip pass, post pass, cradle separations etc. Shots are great, not too assisted like other sims and it's not flipper scattering all over the shop like FP. You can literally jump in a new table with the standard FP flipper angles & be good.
I converted the Lethal weapon table just to practice and it doesn't take long at all, don't be worried about c#. It's easy enough to reference the other games, most parts of a table is covered in those few that are out. C# power, you got a hell of a lot of freedom now.
Just to convert a table especially without a moving toy is a walk in the park once you know a few things. I far from know every nook & cranny in script but getting there. Like they said the API is pretty big and needs a fair bit of work to get the documentation out for it. Which i'm most looking forward to for original tables. I'm sure once the regs here get on that you will have your FP library converted in no time.
I could go on.......she's sick! Ich libe es