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It is currently Fri May 24, 2013 9:28 am All times are UTC - 5 hours [ DST ]
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francisco666
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Post subject: Big Guns Posted: Thu Mar 29, 2012 10:05 am |
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Joined: Mon Aug 15, 2011 10:02 am Posts: 1456 Location: Argentina
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Thanks to D_Struct for a fantastic plastics and decal redraws. Also to ROM for the brick texture redraw. Note:The Translite feature have been replaced for a light moving from left to right over the shields, you can stop it over any shield you want with the plunger key to light it. Included Normal and Night, both with hi and low graphics.- Version 1.1:Fixed the Bonus reset, and Bonus time for big bonus points Here are the DOWNLOAD link for version 1.1: http://www.sendspace.com/file/b6eubeAttachment: normal.jpg
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Last edited by francisco666 on Thu Mar 29, 2012 9:44 pm, edited 2 times in total.
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bil
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Post subject: Re: Big Guns Posted: Thu Mar 29, 2012 10:16 am |
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Joined: Wed Dec 29, 2010 6:20 am Posts: 1363
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TheNalex
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Post subject: Re: Big Guns Posted: Thu Mar 29, 2012 10:39 am |
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Joined: Fri Jul 02, 2010 4:32 am Posts: 1305
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perfect... only things, it seems bonuses are really high on this table. I got an extra ball so at the 6th ball I had a score of 6 million and my bonus were 6 million too, final score 12 million. Is this correct? Again (and again and again...) an unbelievable recreation! Thank you guys. Got to go back to game now 
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coolball
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Post subject: Re: Big Guns Posted: Thu Mar 29, 2012 10:49 am |
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Joined: Mon Aug 16, 2010 3:03 pm Posts: 248
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What for a fantastic table. Thank you very much for release.
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dead donkey
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Post subject: Re: Big Guns Posted: Thu Mar 29, 2012 11:10 am |
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Joined: Sat Dec 17, 2011 3:31 am Posts: 360 Location: Serbia Belgrade
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Yeah bonuses are really high i got 111.99 bonus and counting and counting for 5 minutes or more i have to restart it !
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D_Struct
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Post subject: Re: Big Guns Posted: Thu Mar 29, 2012 11:33 am |
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Joined: Fri Jan 20, 2012 12:48 pm Posts: 1324 Location: Lufkin, Texas
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Woohoo!
Let's make sure to thank rom for his help with the upper left plastic. I just couldn't get that burned effect to work, and I think he did it while taking a nap.
_________________ Artwork Contributions: Big Guns, King Kong, Hot Tip, Gilligan's Island, Police Force, The Simpson's Pinball Party, NBA Fastbreak Table Builds: Ali, Elvis, Tommy, Red & Ted's Roadshow (current WIP) Twitter: https://twitter.com/D_Struct
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Sven
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Post subject: Re: Big Guns Posted: Thu Mar 29, 2012 11:49 am |
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Joined: Sat Feb 04, 2012 10:16 am Posts: 414
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awesome Thank you for The Big Guns Table Sven
_________________ 
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rom
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Post subject: Re: Big Guns Posted: Thu Mar 29, 2012 12:00 pm |
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Joined: Thu Jun 02, 2011 7:38 am Posts: 928
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_________________ Build or worked on: 24, POTC, CSI, SPIDERMAN, TRANSFORMERS, TRON Stern, BigBangBar, Twilight Zone, Party Zone, Lethal Weapon 3, Dr DUDE, STTNG, AVATAR. My Originals: ROBOCOP, 5th element, Die Hard, Retroflair, JAWS, Knight Rider, MOTU, Goldorak, GREMLINS.
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D_Struct
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Post subject: Re: Big Guns Posted: Thu Mar 29, 2012 12:02 pm |
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Joined: Fri Jan 20, 2012 12:48 pm Posts: 1324 Location: Lufkin, Texas
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He had almost everything assembled before I even started. He was just waiting on my slow ass to fill in the blanks.
_________________ Artwork Contributions: Big Guns, King Kong, Hot Tip, Gilligan's Island, Police Force, The Simpson's Pinball Party, NBA Fastbreak Table Builds: Ali, Elvis, Tommy, Red & Ted's Roadshow (current WIP) Twitter: https://twitter.com/D_Struct
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momoch
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Post subject: Re: Big Guns Posted: Thu Mar 29, 2012 12:04 pm |
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Joined: Fri Jul 16, 2010 6:47 am Posts: 789 Location: Lausanne - Switzerland
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It is a real big pleasure to go home from work after a "difficult day" and to find a Francisco's new fantastic realization.
Thank you, Francisco for this magnificent table.
Thank you also, D-Struct and Romain, for your beautiful contributions
Momoch
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