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It is currently Tue May 21, 2013 4:51 pm All times are UTC - 5 hours [ DST ]
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SLAMT1LT
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Post subject: Centaur - ULTRA Edition 1.02 Posted: Thu Feb 16, 2012 1:43 am |
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Joined: Wed Nov 17, 2010 7:41 pm Posts: 799
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----------------------------------- *** Centaur ULTRA Edition 1.02 *** -----------------------------------FP Recreation by - Light66Mod by - SLAMT1LTOne of my favourite tables, Centaur gets a new physics update. ** Version 1.02 **
- Power Bumpers added - all table physics improved (rubbers, slingshots, flippers....etc) - lighting improved - new background arcade added - new HUD added - includes FP Physics 2.2Keys:
Press the Special 1 Key to toggle background arcade sound on/off Press the Toggle HUD key to fade the HUD in/out
Centaur ULTRA 1.02:http://www.sendspace.com/file/tuhuzu
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D_Struct
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Post subject: Re: Centaur - ULTRA Edition 1.02 Posted: Thu Feb 16, 2012 2:00 am |
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Joined: Fri Jan 20, 2012 12:48 pm Posts: 1319 Location: Lufkin, Texas
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Dammit, Slam!
Everytime I stop playing, I come back on here, and you've either put out a new update or a new table!
I'm wearing out a path between my living room (where I've got my laptop) and my cab.
I'm going to have to ask you to slow down while I catch up.
_________________ Artwork Contributions: Big Guns, King Kong, Hot Tip, Gilligan's Island, Police Force, The Simpson's Pinball Party, NBA Fastbreak Table Builds: Ali, Elvis, Tommy, Red & Ted's Roadshow (current WIP) Twitter: https://twitter.com/D_Struct
Last edited by D_Struct on Thu Feb 16, 2012 2:51 am, edited 1 time in total.
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n3X_VI
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Post subject: Re: Centaur - ULTRA Edition 1.02 Posted: Thu Feb 16, 2012 2:46 am |
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Joined: Mon Nov 14, 2011 7:12 am Posts: 283
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wow, currently it's really hard to keep track...
so many thanks for latest gorgar, sorcerer, optimized pincab versions & physics and centaur!
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coolball
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Post subject: Re: Centaur - ULTRA Edition 1.02 Posted: Thu Feb 16, 2012 3:52 am |
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Joined: Mon Aug 16, 2010 3:03 pm Posts: 248
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Thank you for all the great updates .
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Jam0
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Post subject: Re: Centaur - ULTRA Edition 1.02 Posted: Thu Feb 16, 2012 4:51 am |
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Joined: Mon Oct 03, 2011 6:34 am Posts: 274
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This maybe the most natural feeling table in all of FP, Russell! Thanks for the tilt fix -- works perfect.
The flipper action is exceptional on this -- Very natural feeling -- I am having experiences in FP (feelings of controlling the ball) I never had before. I have control, but it is never boring as the ball is bouncing around as it should (fast table). It all adds up to a vastly improved pinball experience.
The new adjustments you made in the psy 2.0 produce a more natural feeling playfield -- more intricate, as it is in reality. It is like going from black-and-white to color.
The cool thing is that it improves every table loaded up with it (except those with issues with it) and I am rediscovering my whole FP collection again, and I like what I see much more the 2nd time around.
Thanks Russell!!!
Last edited by Jam0 on Thu Feb 16, 2012 5:23 am, edited 1 time in total.
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Jam0
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Post subject: Re: Centaur - ULTRA Edition 1.02 Posted: Thu Feb 16, 2012 5:21 am |
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Joined: Mon Oct 03, 2011 6:34 am Posts: 274
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Issue I noticed with 2.2 on Francisco's Fish Tales. Ball flies off right boat ramp at least 50% of the time. Still playable but tough to advance to the the big fish award.
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luckybadbass
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Post subject: Re: Centaur - ULTRA Edition 1.02 Posted: Thu Feb 16, 2012 5:39 am |
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Joined: Tue Feb 14, 2012 4:01 pm Posts: 7
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Yes, tilting is fixed in Physics 2.2!!! Thanks again!
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Daz
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Post subject: Re: Centaur - ULTRA Edition 1.02 Posted: Thu Feb 16, 2012 5:55 am |
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Joined: Sun Aug 14, 2011 5:10 pm Posts: 251 Location: Australia
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Thanks for everything - especially the new tilt fix- you are making a lot of people VERY happy, Mr Slam!
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dead donkey
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Post subject: Re: Centaur - ULTRA Edition 1.02 Posted: Thu Feb 16, 2012 6:50 am |
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Joined: Sat Dec 17, 2011 3:31 am Posts: 359 Location: Serbia Belgrade
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i was waiting foe this long time thanks ! seems on light version missing some sounds
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Jam0
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Post subject: Re: Centaur - ULTRA Edition 1.02 Posted: Thu Feb 16, 2012 10:24 am |
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Joined: Mon Oct 03, 2011 6:34 am Posts: 274
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Slam, if we find issues running other tables with 2.2, which thread should we post it in?
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