Register    Login    Forum    FAQ    PinSimDB.org

Board index » Future Pinball » Zedpinball Mod




Post new topic Reply to topic  [ 14 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: Working on Zedpinball 1.2
 Post Posted: Sun Feb 28, 2016 3:30 am 
Offline

Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1146
Location: Arkansas, USA
I don't know if there is any progress on 1.2 but I have a problem on the editor. The icons are much smaller than on the original FP exe. Also when I open the script, I can only see the last two digits of the row numbers.

If there is a solution to this, please let me know.

George


Top 
 Profile  
 
 Post subject: Re: Working on Zedpinball 1.2
 Post Posted: Mon Feb 29, 2016 5:02 am 
Offline

Joined: Wed Feb 06, 2013 6:32 am
Posts: 405
Location: German
Never seen such troubles. Icons have in editor another look. Thats good. To do Zed mods you have to exchange rubbers, pegs and add invisible flippers. At this way you can see easy in editor your progress.

Where are the troubles? Only known with some ATI graphic cards.


Top 
 Profile  
 
 Post subject: Re: Working on Zedpinball 1.2
 Post Posted: Mon Feb 29, 2016 7:58 am 
Offline

Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1146
Location: Arkansas, USA
skinooe wrote:
Never seen such troubles. Icons have in editor another look. Thats good. To do Zed mods you have to exchange rubbers, pegs and add invisible flippers. At this way you can see easy in editor your progress.

Where are the troubles? Only known with some ATI graphic cards.


I got a private message that says the small icons are due to having "disable display scaling on high dpi settings" turned on. This is on the compatibility tab of the FP shortcut. Having the row numbers cut off is caused by using a large font. I have a high resolution monitor, so the font is large to compensate. I can change the font by holding the Ctrl key down and moving the mouse wheel and I can see the full row number but then I cant read anything.

George


Top 
 Profile  
 
 Post subject: Re: Working on Zedpinball 1.2
 Post Posted: Sat Jan 14, 2017 1:15 pm 
Offline

Joined: Thu Nov 24, 2016 7:46 pm
Posts: 120
Looks fantastic, is this update going to be released?


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 14 posts ]  Go to page Previous  1, 2

Board index » Future Pinball » Zedpinball Mod


Who is online

Users browsing this forum: No registered users and 1 guest

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron