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smoke
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Post subject: Re: ball rolling sound with BAM ball tracking Posted: Tue Feb 06, 2018 2:48 pm |
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Joined: Fri Jun 28, 2013 4:46 pm Posts: 361
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a new (and last) version will come soon with new sounds and specific ramp sounds (plastic/metal) and bug fix.
the code and sounds will be in libraries.
The code will change a little bit when creating and destroying ball (you will see). for a more simpler way.
I've updated 15 of my 35 tables right now and it is fun !
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wild
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Post subject: Re: ball rolling sound with BAM ball tracking Posted: Thu Feb 08, 2018 10:29 am |
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Joined: Sat Jan 29, 2011 4:54 pm Posts: 1434 Location: Italy
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smoke wrote: a new (and last) version will come soon with new sounds and specific ramp sounds (plastic/metal) and bug fix.
the code and sounds will be in libraries.
The code will change a little bit when creating and destroying ball (you will see). for a more simpler way.
I've updated 15 of my 35 tables right now and it is fun ! really very interesting, and a very beautiful real effect, this is it.even if the code is incomprehensible to me..... where are your 35 tables?
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Gimli
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Post subject: Re: ball rolling sound with BAM ball tracking Posted: Thu Feb 08, 2018 12:05 pm |
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Joined: Mon Jan 27, 2014 12:36 pm Posts: 3052 Location: Ontario, Canada
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I think he means the 35 tables that he likes to play
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smoke
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Post subject: Re: ball rolling sound with BAM ball tracking Posted: Thu Feb 08, 2018 6:14 pm |
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Joined: Fri Jun 28, 2013 4:46 pm Posts: 361
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Gimli wrote: I think he means the 35 tables that he likes to play yes that's wright!
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smoke
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Post subject: Re: ball rolling sound with BAM ball tracking Posted: Fri Feb 09, 2018 4:59 pm |
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Joined: Fri Jun 28, 2013 4:46 pm Posts: 361
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here a new version to use with bam 196
Last edited by smoke on Sat Dec 14, 2019 1:31 pm, edited 1 time in total.
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wild
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Post subject: Re: ball rolling sound with BAM ball tracking Posted: Fri Feb 09, 2018 5:18 pm |
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Joined: Sat Jan 29, 2011 4:54 pm Posts: 1434 Location: Italy
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smoke wrote: Gimli wrote: I think he means the 35 tables that he likes to play yes that's wright! for a moment, I dreamed, that you in the list of 35, there were, batman data east, stargate, teenage mutant ninja turtles thanks for new mod rollingballsounds...to you 2.
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Daz
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Post subject: Re: ball rolling sound with BAM ball tracking Posted: Mon Feb 19, 2018 11:05 pm |
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Joined: Sun Aug 14, 2011 5:10 pm Posts: 334 Location: Australia
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The ball rolling sounds are great and would add much realism to the FP experience, particularly for the older EM tables (as Popotte has already said). Is it at all possible for this to become an option in BAM, which can be activated for all tables, or will each table have to be individually coded to enable the effects. I think ball rolling sounds are an overlooked but essential element of pinball simulation so this breakthrough is pretty exciting to me!
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wild
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Post subject: Re: ball rolling sound with BAM ball tracking Posted: Fri Nov 01, 2019 8:58 pm |
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Joined: Sat Jan 29, 2011 4:54 pm Posts: 1434 Location: Italy
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someone could explain to me please, these values what they are, and represent....?
'ZRBrampHeight=18 'ZRBtablewide = 520
ZRBsoundballchan = 5 'ZRBvolNormLevel = 0.40 'ZRBrollingSound="zfx_ballrollingb2" 'ZRBPitchTunning=-40
I only understand this "zfx_ballrollingb2" which should be the name of the sound or music.....the rest is a mystery to me .... smosk says that "TO ADJUST TO YOUR NEEDS",ok.... but if I don't know what they are, how do I change them?
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smoke
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Post subject: Re: ball rolling sound with BAM ball tracking Posted: Sun Nov 03, 2019 3:28 am |
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Joined: Fri Jun 28, 2013 4:46 pm Posts: 361
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ZRBrampHeight =============== is the height in millimiter where i will start to switch from the normal rolling sound (playfield level) to the rolling sound on ramp (by default plastic).
ZRBtablewide ========== not used, because i can't do spanning (left right) when the ball is on the left or the right
ZRBsoundballchan ============= music chanel reserved to play the rolling sound. You have to enter a free/not used chanel. In FP you have only 10-11 chanel i think.
ZRBvolNormLevel ============= just a sound volume factor
ZRBPitchTunning ============= pitch adjustement to the rolling sound (higher= higher frequency)
ZRBrollingSound ZRBrampRollingSound ZRBwireRollingSound ================ sound to play for ball on : playfield ramp metal/wire ramp
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wild
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Post subject: Re: ball rolling sound with BAM ball tracking Posted: Sun Nov 03, 2019 9:51 am |
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Joined: Sat Jan 29, 2011 4:54 pm Posts: 1434 Location: Italy
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thanks smoke, all clear.....
question, if I have a second playing field,more higher, the sound must be added?or doesn't it exist?
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