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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 8:04 am 
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Joined: Mon Sep 26, 2011 7:38 am
Posts: 740
Really nice and useful tool Steve. Thanks for doing this :)

One of the reasons I hold the work on Gilligan's Island is because the move of the ball through the rotating island wasn't good enough (most of the times ball didn't make it through). I knew that i had to animate the ball path, but i didn't have the courage to start doing it manually... This is going to save me a lot of time :D


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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 8:15 am 
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Joined: Mon Aug 15, 2011 10:02 am
Posts: 1706
Location: Argentina
Poppote you have are right.

X= x-(516/2) -----> Positive in first q
Z= y-(1068/2) -----> Negative in first q


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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 8:18 am 
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Joined: Mon Feb 27, 2012 10:39 am
Posts: 1867
so the X is ok, the problem is with the Z right?

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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 8:19 am 
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Joined: Mon Feb 27, 2012 10:39 am
Posts: 1867
did you try pasting your data in my demo table?
I am getting very confuse! It still work ok here!

Francisco..Can you put a dummyBall on the pf in the four quadrant
and make a :

AddDebugText dummyBall1.tx
AddDebugText dummyBall1.tz

I need to understand why you have that and I don't

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Last edited by HappyCab on Mon Jan 21, 2013 8:25 am, edited 1 time in total.

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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 8:20 am 
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Joined: Mon Aug 15, 2011 10:02 am
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Location: Argentina
Steve, both values are ok, working good on V3, my fault, I have both X in the timer :? :? :? :? :oops: :oops: :oops:


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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 8:27 am 
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Aaaaaaaahhhhhh! thx a lot! feeeewww! :) great news :D
ok hope you like the auto-orient! try it with a small spaceship :D

Next I will add the script for the ramps.

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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Fri Apr 10, 2015 3:27 pm 
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Joined: Mon Feb 27, 2012 10:39 am
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It is kind of embarrassing that I don't have my own stuff..
Does anyone still have a copy of this app? :)

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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Fri Apr 10, 2015 3:47 pm 
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Joined: Fri Jul 02, 2010 4:50 am
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Location: Paris - France
Not me (but I had it, for sure)... But I want a copy too...

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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Fri Apr 10, 2015 8:44 pm 
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Joined: Sun May 08, 2011 4:57 pm
Posts: 972
Location: Turin-ITALY
HappyCab wrote:
It is kind of embarrassing that I don't have my own stuff..
Does anyone still have a copy of this app? :)


Here I find the application. It is the version 1. It should be okay?
https://www.sendspace.com/file/7yu4sa
Greetings
Gianfranco

PS. Welcome back among us

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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Fri Apr 10, 2015 10:48 pm 
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Joined: Mon Feb 27, 2012 10:39 am
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That is really awesome Franzleo! this is actually the latest version I made with the Rotation parameter included! thx a lot.

This really go on pinsimDB, will do it tomorrow.

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