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 Post subject: Re: Pindmd and Ledwiz downloads.
 Post Posted: Fri Feb 15, 2013 8:51 pm 
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Joined: Mon Jul 04, 2011 8:44 am
Posts: 371
Location: Germany, Bavaria
Perfect moment, my PinCab V2.0 was finished 5 minutes ago... so now some standard-tests with the old config, and then I'll try the newone.
Thanks for debugging those txt-files. This is a nice feature... (if it works...)

:-)


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 Post subject: Re: Pindmd and Ledwiz downloads.
 Post Posted: Fri Feb 15, 2013 10:17 pm 
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Joined: Tue Aug 14, 2012 11:45 pm
Posts: 966
Macro buddy the new update is AWESOME!!!, just love it. Thanks man, really appreciate it.

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 Post subject: Re: Pindmd and Ledwiz downloads.
 Post Posted: Sat Feb 16, 2013 9:59 am 
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Joined: Fri Jul 29, 2011 1:44 pm
Posts: 55
Macro, I just tested it with my Pindmd 2. Its better for sure. I am not sure if its the table not but if you test Spy vs Spy shading still doesnt come through.

Thanks for all your efforts.

BTW I am using the LEDwiz + pindmd version.

I just extracted the files in that folder to the root of my FP directoy


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 Post subject: Re: Pindmd and Ledwiz downloads.
 Post Posted: Sat Feb 16, 2013 1:29 pm 
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Joined: Thu Nov 15, 2012 4:25 pm
Posts: 101
cheers, will jhave a look and see what it is

images are too big, uses 1024x256 for some of the images, so they will be skipped - does 512x512 maximum


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 Post subject: Re: Pindmd and Ledwiz downloads.
 Post Posted: Sat Feb 16, 2013 5:38 pm 
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Joined: Mon Jul 04, 2011 8:44 am
Posts: 371
Location: Germany, Bavaria
Yeah, really awesome work.
The TXT-Files (fp-end, fp-start) work great now.

Unfornately at Terminator2 there are still a few movieparts that do not work, but most of them do.
(funnily enough also the simple "multiball" text does not work...)

Nevertheless. The update is cooool, the new shades rock! Everything looks better now.
Thank you!


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 Post subject: Re: Pindmd and Ledwiz downloads.
 Post Posted: Sat Feb 16, 2013 7:37 pm 
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Joined: Thu Nov 15, 2012 4:25 pm
Posts: 101
Keep letting me know the ones that don't and I can see if there is a common theme (that can be done with a program change) - I didn't want to resize graphics that were way too big as it would just use time and I didn't think people would be displaying them on the DMD

I mean, why have a graphic of 1024x256 to display on a 128x32 DMD ?


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 Post subject: Re: Pindmd and Ledwiz downloads.
 Post Posted: Sun Feb 17, 2013 10:26 am 
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Joined: Mon Jan 28, 2013 2:54 pm
Posts: 52
Thanks for such a great improvement to FP. My PinDMD2 is working great, but my LEDWiz is not doing anything. the Log says it is found, but nothing fires. Is there a test table for just the ledwiz or something I should check.


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 Post subject: Re: Pindmd and Ledwiz downloads.
 Post Posted: Sun Feb 17, 2013 10:34 am 
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Joined: Wed Jul 14, 2010 3:55 pm
Posts: 2912
See first post.

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 Post subject: Re: Pindmd and Ledwiz downloads.
 Post Posted: Sun Feb 17, 2013 10:50 am 
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Joined: Mon Jan 28, 2013 2:54 pm
Posts: 52
should it say 1.02.2013 on the startup screen for the PinDMD2? where should the 'ledwiz_class.vbs' be placed? Could I have the wrong ledwiz.dll registered elsewhere and FP is not using the correct one?


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 Post subject: Re: Pindmd and Ledwiz downloads.
 Post Posted: Sun Feb 17, 2013 5:17 pm 
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Joined: Thu Nov 15, 2012 4:25 pm
Posts: 101
Terminator 2 - some of the images are 1024x### - looks like I need to up the 512x512 limit!

ok, quick fix time - for PinDMD V2 only, this one resizes graphics up to 1024x1024

interestingly (to me anyway) - it works fine even with image compression enabled (I have to have that otherwise spy vs spy crashes on me - so that piece of information in the read.me file may be wrong (or one of the fixes I applied for other reasons stops it crashing with image compression enabled)

Attachment:
OpenGL32.zip


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