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FP Arcade Model
http://www.gopinball.com/forum/viewtopic.php?f=7&t=6385
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Author:  Gimli [ Fri Apr 07, 2017 10:06 am ]
Post subject:  Re: FP Arcade Model

You could add a wooden floor model to room very easily too?
Steve's Room has 3 models (Ceiling, walls and floor)

Author:  Gimli [ Fri Apr 07, 2017 3:15 pm ]
Post subject:  Re: FP Arcade Model

https://youtu.be/qPEnw8bV5yI


Updated Multipede VR:

DMD Menu activated before/after game with flippers/plunger:
1.Turn on/off VR room animations
2.3/5 ball game option
3.Spin Room to desired position

1-3 options when chosen will be saved automatically between games

Give it a try !!
https://www.dropbox.com/s/huw587lw7dso6 ... u.fpt?dl=0

Also, here is AstroHits VR with the same featlures:
https://www.dropbox.com/s/eq9zlqujd487q ... u.fpt?dl=0


Cheers

Author:  Gimli [ Sat May 06, 2017 12:19 pm ]
Post subject:  Re: FP Arcade Model

A couple of gltches tweaked in demo tables above

Author:  Gimli [ Tue May 16, 2017 12:35 am ]
Post subject:  Re: FP Arcade Model

I am still playing with the VR Room Happycab created...so I decided to try decorating the room with Polygame(AKA HappyCab) models and graphics just to test some the capabilities of BAM etc...

I am hoping to release some Tribute to 80's VR and ActionPin VR table mods at some point
in the future...I hope Steve doesn't mind

https://youtu.be/bg9V8u9tp3Y

Author:  Gimli [ Wed Jul 19, 2017 11:14 am ]
Post subject:  Re: FP Arcade Model

https://youtu.be/JLLDQSQMzyk


Texture Swapping in BAM, has now enabled unlimited possibilities for FP Arcade Room Models
see this thread:
viewtopic.php?f=86&t=3249&start=1650

Here is the Demo Table if people want to try.
Use "z,x,c,v,b" to swap demo textures. The table contains a cubemaptemplate ("cubemaptemplate3.jpg") to add your own textures. I used Online Image Splitter
to split pictures into 4 seamless pieces for the "lagoon room"
https://www.dropbox.com/s/xgv5b9x2l9son ... s.fpt?dl=0

Author:  Gimli [ Sun Jul 23, 2017 3:56 pm ]
Post subject:  Re: FP Arcade Model

https://youtu.be/Ms-zjWxCcdA


I am trying to implement Multiplayer Mode and Save Table State Mode in Creatures and I am
almost finished.

I decided to also try texture swapping in the arcade room of this table and it seems to work very well. I had to convert all the games room models to Toys instead of ornaments...

:o

Author:  Gimli [ Wed Nov 08, 2017 10:35 pm ]
Post subject:  Re: FP Arcade Model

As you can gather from the above posts, there are numerous ways to add Room Models , objects and decor to FP. I have experimented with most of them and depending on your goals, each one has its benefits.

Simple front wall only is a common way to go, especially for desktop users or those with slow computers or those only concerned with playing the table

For those with VR systems however, the ability to create various virtual environments has great appeal and with BAM now the potential is unlimited.

It just dawned on me that there is an unlimited resourse of animated gifs on the internet, which
are looping videos of just about everthing, movies, nature whatever. And these gifs can easily be extracted into jpg frames (I am using the free program IrfanView) and imported as textures into the imagelist manager to be used on overlays.

If you use BAM to rotate and magnify the overlays as walls, then you have unlimited options for
the wall textures (animated or static)

Here is WIP VR mod of Batman Joker, where all the room walls are overlays

https://youtu.be/Om-zatOM8uA

Author:  GeorgeH [ Thu Nov 09, 2017 12:54 am ]
Post subject:  Re: FP Arcade Model

Gimli,

I'm not able to get the video to work (or else you are not finished with it).

George

Author:  Popotte [ Thu Nov 09, 2017 1:15 am ]
Post subject:  Re: FP Arcade Model

Me too...

GeorgeH wrote:
Gimli,

I'm not able to get the video to work (or else you are not finished with it).

George

Author:  Gimli [ Thu Nov 09, 2017 9:24 am ]
Post subject:  Re: FP Arcade Model

ok try it now,
It was set as "private" and I changed it to "unlisted"
do the other videos above work?

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