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 Post subject: Re: FP Arcade Model
 Post Posted: Tue Mar 07, 2017 5:43 am 
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Joined: Mon Feb 27, 2012 10:39 am
Posts: 1908
Yes I did george.

@gimli. I prefer the room model 200% now I know what can be done.
and yes the real room can be textured. will do it over the weekend.

Have to cook up a PSD with shadow all separate on one layer so people can modify the room texture as they please. To maximise the texture quality I will separate the model in a couple of parts also

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 Post subject: Re: FP Arcade Model
 Post Posted: Tue Mar 07, 2017 12:05 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
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Location: Ontario, Canada
Wow, that's great news !

Thanks Steve


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 Post subject: Re: FP Arcade Model
 Post Posted: Wed Mar 08, 2017 2:29 pm 
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Ceiling object completed : 1 texture map 1024x1024
Door extrusion object completed : 1 texture map 1024x1024

Attachment:
FParcadeA.png


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 Post subject: Re: FP Arcade Model
 Post Posted: Wed Mar 08, 2017 2:33 pm 
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Attachment:
FParcadeB.png


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 Post subject: Re: FP Arcade Model
 Post Posted: Wed Mar 08, 2017 3:21 pm 
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Location: Ontario, Canada
:shock: :shock: :shock: :o

WOWWWW


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 Post subject: Re: FP Arcade Model
 Post Posted: Wed Mar 08, 2017 4:57 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
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Location: Arkansas, USA
Double Wow! I was proud of the room I created for Creature from the Black Lagoon but this goes far beyond what I did. I like the reflections of the walls on the floor.

George


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 Post subject: Re: FP Arcade Model
 Post Posted: Sat Mar 18, 2017 2:27 pm 
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So here is the status of this.

there is actually 3 parts easy to reassemble with their own 3 textures 1024x1024.
The 3 parts will be : a floor, a ceiling and the extruded wall (which cover 1/5th of a full circle)

Attachment:
FParcadebb.png


So to have a full surrounding environment of the game room you duplicate the wall model 5 times as each part cover 60 degree of angle. Might sound confusing but it is not

* note that I will make other shape of the wall model so you can altern them to create new room design.

I will also distribute the source PSD so anyone can change the color of the walls and stuffs.
Of course if there is question I will answer them.


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 Post subject: Re: FP Arcade Model
 Post Posted: Sat Mar 18, 2017 2:34 pm 
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Bird eye view with 1 section of the wall selected

Attachment:
FParcadebbb.png


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 Post subject: Re: FP Arcade Model
 Post Posted: Sat Mar 18, 2017 3:11 pm 
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Here is the link.
https://www.dropbox.com/s/uofn9s21xnmam ... y.zip?dl=0

Gimli you can now work your resizing magic. It would be nice if you could post a small video as well.

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 Post subject: Re: FP Arcade Model
 Post Posted: Sat Mar 18, 2017 7:20 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2613
Location: Ontario, Canada
Thanks Steve !!
Amazing work !!
Here is an initial attempt. I may enlarge the models slightly. As this is the most I can enlarge current models with BAM
https://youtu.be/GdB4j3uf4rQ


Here is the demo table with the miniplayfield settings (you must use BAM)
https://www.dropbox.com/s/qidscgbeywklj ... y.fpt?dl=0

I LOVE IT !!!
:D


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