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 Post subject: Table Addons: Terminator 2 mods
 Post Posted: Thu Sep 20, 2012 2:08 pm 
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Joined: Wed Jul 14, 2010 3:55 pm
Posts: 2912
Attachment:
T2-Ship2bulb.zip



Attachment:
terminator2mod.jpg


Here's an addon for your T2 FP table.

first import the object into FP then create a bulb on the playfield.
Change the model to the T2 one.

Set the colour you want then somewhere outside of the playfield create a non rendered surface with a top height of 53.

Set the bulb model to this surface and set rotate to 344.
now change the x postion in the right hand menu for the bulb to : 98.66666
and the y to :439.8335
Finally set the bulb to on.

GLXB


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 Post subject: Re: Table Addons:
 Post Posted: Thu Sep 20, 2012 2:45 pm 
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Oh and set the glow radius to: 200

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 Post subject: Re: Table Addons:
 Post Posted: Fri Sep 21, 2012 11:31 pm 
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Joined: Tue Jul 06, 2010 11:16 pm
Posts: 558
Looks very nice. Thank you!


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 Post subject: Re: Table Addons:
 Post Posted: Tue Sep 25, 2012 5:33 am 
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A quick and easy addon this time.
from this :

Attachment:
old texture.jpg



To this:

Attachment:
new texture.jpg



Just import this texture and change the texture on the model:

Attachment:
t2_texskull2.jpg




GLXB


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 Post subject: Re: Table Addons: Terminator 2 mods
 Post Posted: Tue Sep 25, 2012 6:39 am 
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Joined: Fri Jul 02, 2010 4:32 am
Posts: 1635
It's much much better like that, thanks!

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How to add your table or fill missing information : viewtopic.php?f=72&p=34257#p34257


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 Post subject: Re: Table Addons: Terminator 2 mods
 Post Posted: Tue Sep 25, 2012 5:10 pm 
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Joined: Thu May 03, 2012 10:02 am
Posts: 20
Location: France
Very nice ! :shock:

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 Post subject: Re: Table Addons: Terminator 2 mods
 Post Posted: Wed Mar 18, 2015 9:42 am 
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Joined: Wed Mar 18, 2015 9:27 am
Posts: 1
Set the colour you want then somewhere outside of the playfield create a non rendered surface with a top height of 53.

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