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 Post subject: Nightmare on Elm St meditation error
 Post Posted: Fri Dec 18, 2015 12:15 pm 
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Joined: Mon Aug 10, 2015 1:46 am
Posts: 12
Error reads "Line 3617: object not a collection". Happened on completion of all modes. I'm guessing, but should I remove "(currentplayer)" from the line so that it reads "nvcredits = nvcredits + 1"?


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 Post subject: Re: Nightmare on Elm St meditation error
 Post Posted: Fri Dec 18, 2015 12:32 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1212
Location: Arkansas, USA
I have been using "Nightmare On Elm Street ULTIMATE 1.02 Physics 2.6" and not had any errors.

http://www.pinsimdb.org/pinball/table-3 ... t_ultimate

Not sure if this will help,

George


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 Post subject: Re: Nightmare on Elm St meditation error
 Post Posted: Fri Dec 18, 2015 11:40 pm 
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Joined: Mon Aug 10, 2015 1:46 am
Posts: 12
I had a look George,

Nothing there that can help. It's a script error. I can find references to "object is not a collection" on a Google search, but the VBS files being referred to are from other programs. Still, it suggest that, in this instance, nvCredits may be the problem. Searching through the script The only instance where nvcredits is followed by (Currentplayer) is on the line referenced (6317). Hence my guess at what might be the fix.
However, it's still quite hard to complete all 7 modes in the game, so It's going to be a while before I can practically test the possible fix. In the meantime, if any script savvy people out there can lend a hand, I's be very much obliged.

Cheers


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 Post subject: Re: Nightmare on Elm St meditation error
 Post Posted: Sat Dec 19, 2015 1:17 am 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 1683
Location: Ontario, Canada
If you enable your mouse as roller ball
In key settings ,you can cheat and get thru all the levels quickly to test....
I think you have found the error though , good job


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 Post subject: Re: Nightmare on Elm St meditation error
 Post Posted: Sat Dec 19, 2015 4:31 am 
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Joined: Mon Aug 10, 2015 1:46 am
Posts: 12
OMG, I've overlooked the obvious! Thanks, Gimli. I've already set the mouse up. I should have thought about "forcing the game along" myself. I'll do just that tonight and let you know what happens.


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