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Pinball Nintendo Nes
http://www.gopinball.com/forum/viewtopic.php?f=49&t=6524
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Author:  Gimli [ Thu Dec 14, 2017 1:25 pm ]
Post subject:  Re: Pinball Nintendo Nes

Very Nice!!

Author:  wild [ Wed Dec 20, 2017 3:08 pm ]
Post subject:  Re: Pinball Nintendo Nes

for those who do not know, like me, a few minutes ago, Ban, can make objects invisible, with invisible textures....I was also convinced of FP.....

pinball,nes


my version

Author:  Gimli [ Wed Dec 20, 2017 3:25 pm ]
Post subject:  Re: Pinball Nintendo Nes

You are learning young Jedi.....
Wait until you learn animations....you can spin , move, shrink and expand by coding a sequence of moveto's

The attributes of the green box are just a mirage :D
The Green Box or target box , creates an illusion that the objects are moved or shrunk etc...

We are tricked to think those flippers have disappeared but they are still there
All the original objects are truly where they started, Ravarcade is messing with our minds, tricky guy :lol:

Author:  Gin [ Wed Dec 20, 2017 4:00 pm ]
Post subject:  Re: Pinball Nintendo Nes

Very impressive Wild / Gimli

There definitely appears to be plenty to learn about FP/BAM, and you never know - one day, I also hope to start the BAM (Jedi ;) ) training!... just need to start basic scripting :? first.

^^ Keep up the great work ^^

Author:  wild [ Wed Dec 20, 2017 4:40 pm ]
Post subject:  Re: Pinball Nintendo Nes

thank you guys....you're right, bob, but in this case I did not use the boxes, but only an optical game...and with the precious help of JP,(popotte) a master in the script...the way it works perfectly...

now the other magic remains of another master....

thanks to all you

Paolo

Author:  Gimli [ Wed Dec 20, 2017 4:52 pm ]
Post subject:  Re: Pinball Nintendo Nes

https://youtu.be/KfLxs-dEQJ4


Here's the idea with Horizontal and Vertical MP's
Getting some glitches that hopefully Ravarcade can help with....

Author:  wild [ Fri Dec 22, 2017 11:25 am ]
Post subject:  Re: Pinball Nintendo Nes

I'm sorry, to say this, but I do not see much interest foe this table,given the particularity of the vertical nimiplayfied,not counting some friends....

I think if it would have been a table like "Banzai run",would have attracted much more interest,do not comment on this video, confirm my hypothesis.

interest can make everything easier, we can talk about what can be done or not, but without interest it remains as a dead person.

It seems like a silly table for someone, but I can assure you there are many, but many more silly than this, around.

Merry Christmas to everyone.

Author:  franzleo [ Fri Dec 22, 2017 1:34 pm ]
Post subject:  Re: Pinball Nintendo Nes

Up with life Paolo!! You do not have to regret if few people follow your work (and Bob's). You must thinks that the fun is creating a table, if then many follow it will be better but not the important thing.
You're doing very well. You do not miss your imagination.
Greetings to the few who follow this tread :mrgreen: :mrgreen:

  Gianfranco

P.S. I have in the drawer of things I'd like to do:
Circus Voltaire and Banzai Run :mrgreen:

Author:  Gimli [ Fri Dec 22, 2017 2:05 pm ]
Post subject:  Re: Pinball Nintendo Nes

Ya I find it fun doing what I can regardless of feedback...although feedback is nice. But with FP that's how it is...I get a kick out of trying new stuff but the frontier can be a lonely place

If you need help with Banzai let me know

Author:  GeorgeH [ Fri Dec 22, 2017 6:20 pm ]
Post subject:  Re: Pinball Nintendo Nes

I have to admit that when I saw the main playfield it didn't really interest me that much because it is so simple. I started getting interested when you added the video game to the backboard. I can't wait to try it now.

George

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