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GeorgeH
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Post subject: Re: Genesis - Gottlieb 1986 Posted: Sat Jun 25, 2016 12:24 am |
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Joined: Thu Aug 16, 2012 11:12 pm Posts: 1944 Location: Arkansas, USA
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So... Can we do the rev now?
George
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starac
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Post subject: Re: Genesis - Gottlieb 1986 Posted: Sat Jun 25, 2016 5:13 am |
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Joined: Wed May 13, 2015 5:49 pm Posts: 197
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Here are images may be easier. error occurred when I was in multiball went out one ball greeting
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starac
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Post subject: Re: Genesis - Gottlieb 1986 Posted: Sat Jun 25, 2016 5:30 am |
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Joined: Wed May 13, 2015 5:49 pm Posts: 197
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here's another
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20degree
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Post subject: Re: Genesis - Gottlieb 1986 Posted: Mon Jul 25, 2016 3:02 pm |
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Joined: Mon Dec 12, 2011 11:08 am Posts: 395 Location: Montreal, Quebec
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Very nice table. I have noted that the preferences display must be put at maximum by clicking on the maximum button, when i have put the preference at medium the loading have freezed to me.
The thing i have notice, that maybe might need to be corrected; it's the floor window transparency. If you look it at different angles by pressing from the keyboard button "F1" to "F7", maybe you will notice that at some angles the coffin where there is the body; is not much seen because of the transparency of the floor.
Me when ive pressed the "F7" keyboard button to see trough the floor, i was not able to see what is under at all; but at some other view angles i did see. Once again nice work! A+
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franzleo
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Post subject: Re: Genesis - Gottlieb 1986 Posted: Tue Aug 02, 2016 8:14 pm |
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Joined: Sun May 08, 2011 4:57 pm Posts: 1071 Location: Turin-ITALY
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I finally managed to eliminate the bug "error on line 765". I have to thank a lot Popotte, which put me on the right track to understand the problem. This is a limit of FP that go in error when the queue fills up too. I have to thank also Starac who made the table test, putting under stress the script. It was a bug that did not give me peace ....... well is now solved. Soon I will publish the version 1.60. Now Gimli and georgeH can finally prepare their shocking new version .... 20degree wrote: ..... it's the floor window transparency. If you look it at different angles by pressing from the keyboard button "F1" to "F7", maybe you will notice that at some angles the coffin where there is the body.......... This was the reflection of light on the glass surface. In the new version will not use the "Sphere Map" and then nothing more reflection. Gianfranco
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Gimli
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Post subject: Re: Genesis - Gottlieb 1986 Posted: Tue Aug 02, 2016 8:24 pm |
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Joined: Mon Jan 27, 2014 12:36 pm Posts: 2415 Location: Ontario, Canada
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thats great news GF! I believe I too just squished that bug But alas I let in a few of my own So it may be shocking in the wrong ways 
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franzleo
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Post subject: Re: Genesis - Gottlieb 1986 Posted: Wed Aug 03, 2016 12:34 pm |
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Joined: Sun May 08, 2011 4:57 pm Posts: 1071 Location: Turin-ITALY
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Posted on PinSimDB the new version 1.60 with the bug fix. Unfortunately it did not too clear, the division between Ver.1.5 and ver. 1.6 (see photo attached). You have to press the icon shown , to have ver.1.60. Now I can devote to Krull to finish it. Greetings to all
Gianfranco
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TheNalex
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Post subject: Re: Genesis - Gottlieb 1986 Posted: Wed Aug 03, 2016 5:31 pm |
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Joined: Fri Jul 02, 2010 4:32 am Posts: 1660
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Bug at PinSimDB is fixed. Thanks for the report 
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franzleo
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Post subject: Re: Genesis - Gottlieb 1986 Posted: Wed Aug 03, 2016 7:56 pm |
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Joined: Sun May 08, 2011 4:57 pm Posts: 1071 Location: Turin-ITALY
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TheNalex wrote: Bug at PinSimDB is fixed. Thanks for the report  I noticed that sees evil when in use the translator. Everything works well without a translator. Indeed the translator inserted creates several bugs ...... Greetings and thanks Gianfranco
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wild
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Post subject: Re: Genesis - Gottlieb 1986 Posted: Sat Aug 13, 2016 2:49 pm |
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Joined: Sat Jan 29, 2011 4:54 pm Posts: 1109
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Quote: Now I can devote to Krull to finish it. Tnx...GF....I can not wait to be playing when it is finished 
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