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 Post subject: Re: Gusher - Williams 1958
 Post Posted: Sat Nov 14, 2015 9:46 pm 
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Joined: Sun May 08, 2011 4:57 pm
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Location: Turin-ITALY
Gin wrote:
.............Hi Gianfranco,I've had a look at the YouTube video, and what is being said is.......


Thanks Gin for this translation work.
I have to look (quietly) the movie and your work.

Gianfranco


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 Post subject: Re: Gusher - Williams 1958
 Post Posted: Thu Dec 03, 2015 3:30 pm 
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Location: Turin-ITALY
I thank Gimli, Bil and Gin for the test work that will make on the table.
Unhurried and steady
Greetings
Gianfranco


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 Post subject: Re: Gusher - Williams 1958
 Post Posted: Thu Dec 03, 2015 10:06 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2822
Location: Ontario, Canada
Wow Gianfranco, that is a work of art. :shock:
I love the oak cabinet. :D The table feels authentic, like a blast from the past !
I love it. I couldn't detect any significant bugs or glitches. Thanks for letting me take it for a spin !

Another brilliant Franz Leo creation

Thank you


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 Post subject: Re: Gusher - Williams 1958
 Post Posted: Sat Dec 05, 2015 5:03 am 
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Hello Gianfranco ;)
Your table is beautifully realized and works perfectly :D
Thank you very much for this new artistic creation !


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 Post subject: Re: Gusher - Williams 1958
 Post Posted: Mon Dec 07, 2015 9:25 pm 
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Gin has found a bug in score . At some point the score go in loop and forces the output from FP. To me it never happened. I'm using the same script (for the score) already used in other tables. I have to find this bug ........... a little patience
Greetings
Gianfranco


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 Post subject: Re: Gusher - Williams 1958
 Post Posted: Thu Dec 24, 2015 5:11 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
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Location: Ontario, Canada
Just played gusher on my cab in 3d with Rav's new kinect update for BAM and it's very impressive.
Awesome work Gianfranco !!!


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 Post subject: Re: Gusher - Williams 1958
 Post Posted: Mon Dec 28, 2015 5:47 pm 
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Gimli wrote:
Just played gusher on my cab in 3d with Rav's new kinect update for BAM and it's very impressive. Awesome work Gianfranco !!!


In test by Gin do not work much!!!! To me it all works. I do not know what to do. Bil and Gimli, what do you think? I can edit the table? I think Yes........

Gianfranco


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 Post subject: Re: Gusher - Williams 1958
 Post Posted: Mon Dec 28, 2015 11:14 pm 
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Location: Ontario, Canada
Would have to witness the bug to see what he means
Maybe if he videoed the scoring bug


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 Post subject: Re: Gusher - Williams 1958
 Post Posted: Thu Dec 31, 2015 10:44 am 
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Gimli wrote:
Would have to witness the bug to see what he means
Maybe if he videoed the scoring bug


Here is the video sent me to Gin. He says it happens every time the ball enters the top. I do not understand what happens ........ I try to send him a new version of the file. Let's see what happens.
Greetings and Happy New Year to all
  Gianfranco



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 Post subject: Re: Gusher - Williams 1958
 Post Posted: Fri Jan 01, 2016 2:07 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2822
Location: Ontario, Canada
I can't replicate the error on my system..

In the video the ball hits "Bumper3" twice and then Bumper4 before hitting "EmKickerCenter", I ran some tests and checked the code and these bumpers have zero impact on the "EmKickerCenter", nor on any timers.

"TimerEmKickerCenter" settings look good to me also...

I can almost replicate the error by using the mouse activated "rollerball" and dragging the ball
so it gets stuck in "EmKickerCenter"

It's like the ball after hitting "EmKickerCenter" is hitting an invisible guide or something and keeps activating the "TriggerEmkicker_Hit()" code in a loop...

Maybe its his physics version....


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