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 Post subject: Re: Twilight Zone.
 Post Posted: Fri Mar 16, 2012 5:15 pm 
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Joined: Thu Jun 02, 2011 7:38 am
Posts: 952
francisco666 wrote:
Is not you, also the fast lock lit have sounds of:

Addams Family, Earthshaker, Whirlwind and Banzai Run


Just so cool. I build a table and don't even know that!!! :lol: :lol: :lol:

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Build or worked on: 24-OTC-CSI-SPIDERMAN-TRANSFORMERS-TRON-BigBangBar-Twilight Zone-Party Zone-Lethal Weapon-Dr DUDE-STTNG-AVATAR-Austin Powers-Apollo13.
Originals: ROBOCOP-5th element-Die Hard-Retroflair-JAWS-Knight Rider-MOTU-Goldorak-GREMLINS.


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 Post subject: Re: Twilight Zone.
 Post Posted: Fri Mar 16, 2012 6:23 pm 
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Joined: Sat Jan 15, 2011 3:38 am
Posts: 698
Location: Mainz - Germany
What a beauty 8-)




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 Post subject: Re: Twilight Zone.
 Post Posted: Fri Mar 16, 2012 6:48 pm 
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Joined: Mon Aug 15, 2011 10:02 am
Posts: 1469
Location: Argentina
Thanks for the video Hanson. Nice play


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 Post subject: Re: Twilight Zone.
 Post Posted: Fri Mar 16, 2012 6:58 pm 
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Joined: Fri Jul 16, 2010 6:47 am
Posts: 813
Location: Lausanne - Switzerland
Hanson wrote:
What a beauty 8-)


Thanks Hanson for the video ... Aaaarrrggggg ... but as it's so true, this table is a beauty and as testers were very lucky to be able to "already" play with this marvel ...

I can't wait for its publication ... I am bored stiff at night because it has been a long time now since it had there new tables :lol: :lol: :lol:

Momoch


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 Post subject: Re: Twilight Zone.
 Post Posted: Fri Mar 16, 2012 7:28 pm 
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Joined: Sat Dec 17, 2011 3:31 am
Posts: 374
Location: Serbia Belgrade
As i already say this is a TABLE OF THE YEAR !!!! :mrgreen: :mrgreen: :mrgreen:


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 Post subject: Re: Twilight Zone.
 Post Posted: Fri Mar 16, 2012 8:17 pm 
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Joined: Mon Jul 19, 2010 12:05 am
Posts: 197
Nice work guys. Looks great!


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 Post subject: Re: Twilight Zone.
 Post Posted: Sat Mar 17, 2012 12:03 am 
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Joined: Fri Jan 20, 2012 12:48 pm
Posts: 1347
Location: Lufkin, Texas
Just finished playing about 10 games straight.

Only had one issue, and it was still on the right ramp.

Ball went up the right ramp and got hung up at the start of the wire ramp. It could be nudged out, but it took quite a while to get it down.
http://i38.photobucket.com/albums/e138/dyoung1442/photo3.jpg

Other than this issue, the table is playing incredibly well.

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Artwork Contributions: Big Guns, King Kong, Hot Tip, Gilligan's Island, Police Force, The Simpson's Pinball Party, NBA Fastbreak
Table Builds: Ali, Elvis, Tommy, Red & Ted's Roadshow (current WIP)

Twitter: https://twitter.com/D_Struct


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 Post subject: Re: Twilight Zone.
 Post Posted: Sat Mar 17, 2012 2:23 am 
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Joined: Fri Jan 20, 2012 12:48 pm
Posts: 1347
Location: Lufkin, Texas
Just had a ball go up the right ramp at a high rate of speed, it rounded the corner behind the clock and disappeared. I put it on manual camera and looked for the ball, and I never found it.

Odd.

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Artwork Contributions: Big Guns, King Kong, Hot Tip, Gilligan's Island, Police Force, The Simpson's Pinball Party, NBA Fastbreak
Table Builds: Ali, Elvis, Tommy, Red & Ted's Roadshow (current WIP)

Twitter: https://twitter.com/D_Struct


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 Post subject: Re: Twilight Zone.
 Post Posted: Sat Mar 17, 2012 2:55 am 
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Joined: Sat Jul 17, 2010 2:15 am
Posts: 669
Testing begins... now.


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 Post subject: Re: Twilight Zone.
 Post Posted: Sat Mar 17, 2012 2:59 am 
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Joined: Fri Jan 20, 2012 12:48 pm
Posts: 1347
Location: Lufkin, Texas
Go get'em, Loafer!

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Artwork Contributions: Big Guns, King Kong, Hot Tip, Gilligan's Island, Police Force, The Simpson's Pinball Party, NBA Fastbreak
Table Builds: Ali, Elvis, Tommy, Red & Ted's Roadshow (current WIP)

Twitter: https://twitter.com/D_Struct


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