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 Post subject: Re: Space Cadet 3D - Microsoft
 Post Posted: Fri Nov 11, 2011 2:18 pm 
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Joined: Fri Sep 09, 2011 9:14 pm
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A question: Did you use "CreateCaptiveBall" to make the camera looks static (in the video it doesn't scroll) or it's done in another way?
And you didn't answer my quesion about credits :| ;)


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 Post subject: Re: Space Cadet 3D - Microsoft
 Post Posted: Sat Nov 12, 2011 8:06 am 
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Wecoc wrote:
A question: Did you use "CreateCaptiveBall" to make the camera looks static (in the video it doesn't scroll) or it's done in another way?
And you didn't answer my quesion about credits :| ;)

1- I don't use CreateCaptive Ball.In Preferences/Video & Rendering Options , I unchecked "Camera Follows the Ball"
2- Credits: Works like the original . The game start automatic .After Game Over you press "1" (since I can not use F2)

bil wrote:
Hi franzleoin the "Fulltilt" version with "Dragon and pirate" I think "Space cadet" has a multiball mode...and it is the original version made by "Maxis"!


FrankT wrote:
Oh yes there is! You'll need to see the Full Tilt original!

I own only this pinball. The "Full Tilt" I could not download it. The only changes are: different logo, different screen resolutions and Multiball. Unless I see are not able to build.

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My tables: Space Cadet,Super Mario Mushroom,Cow Poke,Central Park,Flipper Pool,Slick Chick,Knock Out,Cybor Girl, Android,Enigma
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 Post subject: Re: Space Cadet 3D - Microsoft
 Post Posted: Sun Nov 13, 2011 4:17 pm 
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Location: Turin-ITALY
Here's how I solved in a strange way the "Gravity Well"........


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My tables: Space Cadet,Super Mario Mushroom,Cow Poke,Central Park,Flipper Pool,Slick Chick,Knock Out,Cybor Girl, Android,Enigma
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 Post subject: Re: Space Cadet 3D - Microsoft
 Post Posted: Sun Nov 13, 2011 5:45 pm 
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How have you done that?
Amazing!!!

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How to add your table or fill missing information : viewtopic.php?f=72&p=34257#p34257


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 Post subject: Re: Space Cadet 3D - Microsoft
 Post Posted: Sun Nov 13, 2011 8:29 pm 
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Joined: Fri Jan 14, 2011 4:38 am
Posts: 815
That is phenomenal Franzleo, that's some wicked skill. Reminds me of old orbitor 1 game. I can't wait to check this out. Keep it up buddy


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 Post subject: Re: Space Cadet 3D - Microsoft
 Post Posted: Mon Nov 14, 2011 4:47 am 
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Joined: Fri Oct 22, 2010 6:41 pm
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Location: France
oh!! very nice effect!!

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Original Pinball: MonsterHunter ; Wipeout
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 Post subject: Re: Space Cadet 3D - Microsoft
 Post Posted: Mon Nov 14, 2011 1:46 pm 
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Joined: Mon Sep 26, 2011 7:38 am
Posts: 498
Wow!!! absolutely amazing. Love the way you did it.
Keep the good work


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 Post subject: Re: Space Cadet 3D - Microsoft
 Post Posted: Mon Nov 14, 2011 2:57 pm 
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Joined: Sat Feb 19, 2011 8:55 am
Posts: 396
Location: England
Gravity well!? I hadn't noticed there was one!

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 Post subject: Re: Space Cadet 3D - Microsoft
 Post Posted: Mon Nov 14, 2011 3:27 pm 
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TheNalex wrote:
How have you done that? Amazing!!!

Does not always work smoothly. I have yet to perfect it. It's difficult to explain in a few lines. I Used a big kicker (diameter 25mm), a stopper (collidable = True / False) and 2 curves (walls)

FrankT wrote:
Gravity well!? I hadn't noticed there was one!

You keep talking about "Full Tilt". I'm doing the normal version. I do not have the version "Full Tilt". May I know where to find it? (Free of course)

X @ cypher80b,drakko91,rcadefrk: thanks :)

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My tables: Space Cadet,Super Mario Mushroom,Cow Poke,Central Park,Flipper Pool,Slick Chick,Knock Out,Cybor Girl, Android,Enigma
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 Post subject: Re: Space Cadet 3D - Microsoft
 Post Posted: Mon Nov 14, 2011 6:03 pm 
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Joined: Wed Dec 29, 2010 6:20 am
Posts: 1360
Hi franzleo
I try to send you a message about the "full tilt pinball" made by Maxis .. but my mail does not work with"cheapnet.it"
BIL


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