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 Post subject: Re: MEDIEVAL MADNESS Update
 Post Posted: Thu Nov 02, 2017 10:17 am 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2058
Location: Ontario, Canada
Quote:
While doing this, I decided to combine the desktop and cabinet files together... The problem though is that on the backglass you can't hide the Display Segments... Or, at least I haven't seen how to. For the HUD Display Segments, there are FadeIn/FadeOut methods which accomplish this. But none for a 'normal' Display Segment.


Why do you want to hide the backglass Display seg's ?
They are used in desktop mode with certain views and are not seen in cabinet mode. When would you want to hide them ?

you can try covering them up with an overlay that can fade in or out...


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 Post subject: Re: MEDIEVAL MADNESS Update
 Post Posted: Thu Nov 02, 2017 11:01 am 
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Joined: Mon Sep 18, 2017 3:49 pm
Posts: 33
Location: Chicago, USA
Gimli wrote:
Why do you want to hide the backglass Display seg's ?
They are used in desktop mode with certain views and are not seen in cabinet mode. When would you want to hide them ?

you can try covering them up with an overlay that can fade in or out...

Hey there, thanks for the feedback. I was only thinking of hiding them to make a single table truly mimic what the 2 separate files did before. I do have overlays, but they display behind the leds. So again, the only reason to hide them was to be a perfectionist. I personally think it's ok to have them visible all the time as when you're playing in desktop mode, you'll never see em...

I've also added a super easy mode (which makes progress to the final battle even easier). This was the original version that my kids liked so much. Since it was easy to include, I did so. Special 1 will toggle the modes (and it tells you in the DMD which mode you're in). I'll continue play testing for a bit, but will upload soon. I'm still leaning towards a single file with everything, but we'll see... I don't want to tick people off.

Thanks again guys; sorry to have such silly questions.

_________________
--flug


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 Post subject: Re: MEDIEVAL MADNESS Update
 Post Posted: Thu Nov 02, 2017 11:36 am 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2058
Location: Ontario, Canada
Quote:
I was only thinking of hiding them to make a single table truly mimic what the 2 separate files did before.



I think a lot of authors in the past had "Cab versions" an "Desktop Versions" with the only difference being they swapped the DMD/ Seg display to either a hud or backglass one and were too two lazy to code two in the first place.

If you have one table with both a hud DMD/gas seg and backglass DMD/gas seg.
then the Cab owner's simply drag the hud off out of sight or using fade out "ToggleHud key" code on table loading

desktop owner shouldn't mind a backglass dmd/gas seg.
as they can't see it and if the choose a view where they can see the Backglass, they likely would toggle the hud DMD off


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