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 Post subject: Super Mario Pinball without code but fully graphics
 Post Posted: Sun Oct 02, 2016 12:33 am 
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Joined: Wed Apr 11, 2012 1:26 pm
Posts: 232
https://mega.nz/#!vVQXzQJT!wQ8OO865aJQI ... 6dJN0rRBC4

Needs Zedmodels and Zedtextures.

https://mega.nz/#!ydwxGDyA!zRhV_IVyLMWX ... h7S1ptw_tk

if someone wants to make the code to make it playable.


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 Post subject: Re: Super Mario Pinball without code but fully graphics
 Post Posted: Sat Nov 19, 2016 10:51 am 
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Joined: Thu Jan 31, 2013 11:23 am
Posts: 200
tks!!

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 Post subject: Re: Super Mario Pinball without code but fully graphics
 Post Posted: Sat Nov 19, 2016 12:55 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2190
Location: Ontario, Canada
why did you abandon this table zedonius?

It looks awesome it had to change the size of the playfield texture and playfield top texture
for my old lap top.....

It looks like you were working on a (bios) for fp zedonius?


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 Post subject: Re: Super Mario Pinball without code but fully graphics
 Post Posted: Mon Dec 05, 2016 11:36 pm 
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Joined: Wed Apr 11, 2012 1:26 pm
Posts: 232
yes i abandoned it :( yes i was working on a bios but im not programmer and is very hard to make for me.


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 Post subject: Re: Super Mario Pinball without code but fully graphics
 Post Posted: Fri Dec 09, 2016 12:20 am 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2190
Location: Ontario, Canada
Different topic Zedonius, you seem to think outside the box
What is unique about zed models?
Question 2 : Are you aware of on the fly xml tweaks with BAM?

Question 3:How can we unify your work with better models with better real time physics adjustments?

Thx for your work
(The Mario table one day will be awesome!)

Thx


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 Post subject: Re: Super Mario Pinball without code but fully graphics
 Post Posted: Tue Apr 11, 2017 9:38 pm 
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Joined: Fri Apr 07, 2017 9:00 pm
Posts: 7
leodios262000 wrote:
tks!!

so are you want take up this table?
i'm a TPA fans and maybe this table never appear in TPA,so i very expect
:mrgreen:


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 Post subject: Re: Super Mario Pinball without code but fully graphics
 Post Posted: Fri Jun 09, 2017 1:55 pm 
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Joined: Thu Jun 16, 2016 2:20 pm
Posts: 132
Location: a cave
Previewed it in FP. Looks great. Now if I only knew a single thing about scripting...

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