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It is currently Wed Jun 19, 2013 7:40 pm All times are UTC - 5 hours [ DST ]
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kin37ik
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Post subject: Re: tales of the arabian nights Posted: Wed Jun 13, 2012 3:04 am |
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Joined: Tue Oct 05, 2010 7:14 am Posts: 179
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though with saying that the actual object is on a rather odd angle, so im not sure whether the ball would roll out or whether it could be ejected out by using the magnet object? hmmm
_________________ I have quit this forum, Future Pinball, and working on any Work in Progress tables permanetely.
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D_Struct
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Post subject: Re: tales of the arabian nights Posted: Wed Jun 13, 2012 8:29 am |
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Joined: Fri Jan 20, 2012 12:48 pm Posts: 1347 Location: Lufkin, Texas
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I'm guessing you would make the interior sloped and the total width of the model thinner than the ball.
_________________ Artwork Contributions: Big Guns, King Kong, Hot Tip, Gilligan's Island, Police Force, The Simpson's Pinball Party, NBA Fastbreak Table Builds: Ali, Elvis, Tommy, Red & Ted's Roadshow (current WIP) Twitter: https://twitter.com/D_Struct
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mortuus82
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Post subject: Re: tales of the arabian nights Posted: Thu Jun 21, 2012 9:26 am |
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Joined: Thu Jun 21, 2012 7:11 am Posts: 15
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hi whats the progress on this table so far? it looks great.
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kin37ik
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Post subject: Re: tales of the arabian nights Posted: Mon Jul 02, 2012 10:37 am |
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Joined: Tue Oct 05, 2010 7:14 am Posts: 179
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mortuus82 wrote: hi whats the progress on this table so far? it looks great. at this point in time, the table progress has actually stopped, the table needs a custom spiral ramp, a custom ball diverter, custom ball magnet and a genie model and lamp spinner and the skill shot for the plunger, all far beyond my comprehension in modeling and game mechanics unfortunately
_________________ I have quit this forum, Future Pinball, and working on any Work in Progress tables permanetely.
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wtiger
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Post subject: Re: tales of the arabian nights Posted: Mon Jul 02, 2012 11:16 pm |
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Joined: Tue Jul 06, 2010 11:16 pm Posts: 492
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kin37ik wrote: mortuus82 wrote: hi whats the progress on this table so far? it looks great. at this point in time, the table progress has actually stopped, the table needs a custom spiral ramp, a custom ball diverter, custom ball magnet and a genie model and lamp spinner and the skill shot for the plunger, all far beyond my comprehension in modeling and game mechanics unfortunately The Genie and Lamp would probably be pretty easy for AutoDesk's 123D Catch program to create the model out of photos. Anybody know of someone with the real table who could take the necessary photos? GLXB did a terrific job on the shrunken head for the Ripley's table using this program.
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kin37ik
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Post subject: Re: tales of the arabian nights Posted: Wed Jul 04, 2012 2:54 am |
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Joined: Tue Oct 05, 2010 7:14 am Posts: 179
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just had a read up on that program, though i dont know anyone off the top off my head that would have those kinds of shots, would probably have to find someone who actually stripped it off the playfield to accomplish that?
_________________ I have quit this forum, Future Pinball, and working on any Work in Progress tables permanetely.
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mortuus82
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Post subject: Re: tales of the arabian nights Posted: Wed Jul 25, 2012 9:06 am |
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Joined: Thu Jun 21, 2012 7:11 am Posts: 15
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sad  i saw that its available in visual pinball but i hate that program, cant even get it running properly even with all roms etc... there are some good people that have done some amazing tables to FP i wish they could put some time on this table i t would be a really good one and many would like to have a chance play it but i understand its a complex table doing.
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irondragoon
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Post subject: Re: tales of the arabian nights Posted: Wed Jul 25, 2012 10:15 am |
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Joined: Wed Feb 02, 2011 12:10 am Posts: 146
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Authors work on what they want when they want because they aren't getting paid. "When will this be done?" and all variants of the question should really be "What can I do to help?".
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drakko91
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Post subject: Re: tales of the arabian nights Posted: Mon Jul 30, 2012 7:49 am |
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Joined: Fri Oct 22, 2010 6:41 pm Posts: 800 Location: France
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I had the chance to play at this table, on vacation! It s a very beautiful table! I wanted to take the concept of the lamp on the table that I create, but I have not found a solution to emulate ... kin37ik, did you find a solution? it seems difficult ... for custom magnet ball, I'll use the same system, once it is finalized(and functional) I will send if you have need!
_________________ Recreated Pinball: Whirlwind ; Taxi ; Funhouse ; Jokerz ; POTO. Original Pinball: Wipeout On Work: MonsterHunter ; TOTAN ;
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kin37ik
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Post subject: Re: tales of the arabian nights Posted: Mon Aug 06, 2012 5:57 am |
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Joined: Tue Oct 05, 2010 7:14 am Posts: 179
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drakko91 wrote: I had the chance to play at this table, on vacation! It s a very beautiful table! I wanted to take the concept of the lamp on the table that I create, but I have not found a solution to emulate ... kin37ik, did you find a solution? it seems difficult ... for custom magnet ball, I'll use the same system, once it is finalized(and functional) I will send if you have need! unfortunately i have not, i need to have shots from all angles of the genie and the lamp if im correct to get a model made of it, and to scale i beleive, i dont think theres anywhere on the net that has those either.
_________________ I have quit this forum, Future Pinball, and working on any Work in Progress tables permanetely.
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