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 Post subject: Dragon's Lair
 Post Posted: Wed Feb 04, 2015 9:32 am 
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Location: Paris - France
Bades on the video game, a new table by Wild, franzleo & Popotte, avalaible at PinSimDB.

Image Image Image

Try it, enjoy it!

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 Post subject: Re: Dragon's Lair
 Post Posted: Wed Feb 04, 2015 10:51 am 
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Thank you very much to all three for this beautiful creation Image

I wanted to point out that I have to play it a few minutes and I had this problem, the ball is wedged near the other ball and the game inevitably not advance
(See the screenshot)


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 Post subject: Re: Dragon's Lair
 Post Posted: Thu Feb 05, 2015 8:06 am 
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This is a great table,but cant make the ramp shot by the dragon, the ball gets stuck right at the top,it does free with nudging. tried all physics but with no luck.


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 Post subject: Re: Dragon's Lair
 Post Posted: Thu Feb 05, 2015 8:14 am 
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@ ok, first, I want to personally thank both Franzleo end Ser Popotte,for their contribution to realize this table.great job both in 3d model, that script.many thanks to all two.

@ End a special thanks to hyperball91,for help me,for red edges of the words.

@ Bil,I do not have me in the test never happened, perhaps only a single case, but if it happens again(just let me know), I will see if there are other problems, (I hope a lot of no), I will provide an updated version.

@all in good fun


Last edited by wild on Sat Feb 07, 2015 4:06 pm, edited 2 times in total.

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 Post subject: Re: Dragon's Lair
 Post Posted: Thu Feb 05, 2015 8:25 am 
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stevegooner123 wrote:
This is a great table,but cant make the ramp shot by the dragon, the ball gets stuck right at the top,it does free with nudging. tried all physics but with no luck.


mmmmmm....here just said before....

but hangs in the ramp before the gate the ball, I go back?


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 Post subject: Re: Dragon's Lair
 Post Posted: Thu Feb 05, 2015 8:37 am 
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@ wild, I replayed a number of party and the ball was no longer blocked 8-) .... it is so happened only once ... until now ;)


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 Post subject: Re: Dragon's Lair
 Post Posted: Thu Feb 05, 2015 9:12 am 
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bil wrote:
@ wild, I replayed a number of party and the ball was no longer blocked 8-) .... it is so happened only once ... until now ;)

No. It's a known bug. During tests, it happens to me a lot of times.

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Les cons ça ose tout. C'est même à  ça qu'on les reconnaît.
My tables avalaible at http://www.pinsimdb.org/fpreleases/ and http://www.irpinball.org/
Image
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Le prix s'oublie, la qualité reste


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 Post subject: Re: Dragon's Lair
 Post Posted: Thu Feb 05, 2015 10:09 am 
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Popotte wrote:
bil wrote:
@ wild, I replayed a number of party and the ball was no longer blocked 8-) .... it is so happened only once ... until now ;)

No. It's a known bug. During tests, it happens to me a lot of times.


sorry, but I would like to understand better,as it happens this bug ....?

the ball jumps in, or can be slipped inside?

happened to me in test jumping for the ball in that area...but then we have solved this, right Ser ...?

to me it never happened that the ball slipped inside....I apologize for that.

apparently unfortunately need a new version.....(maybe)


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 Post subject: Re: Dragon's Lair
 Post Posted: Thu Feb 05, 2015 11:16 am 
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You have nothing to do. Sometimes, when the ball hits a captive ball, it goes in the captive area (without jumping). Bug known since the beginning.

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Les cons ça ose tout. C'est même à  ça qu'on les reconnaît.
My tables avalaible at http://www.pinsimdb.org/fpreleases/ and http://www.irpinball.org/
Image
Image
Le prix s'oublie, la qualité reste


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 Post subject: Re: Dragon's Lair
 Post Posted: Thu Feb 05, 2015 12:43 pm 
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Popotte wrote:
You have nothing to do. Sometimes, when the ball hits a captive ball, it goes in the captive area (without jumping). Bug known since the beginning.



only to better understand,Ser,but it is a problem of construction? or what can be?

in KOD, this has not happened,then I wonder what can be.....

sorry if I insist, but to me it never happened.....


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