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 Post subject: Balls of Steel
 Post Posted: Thu Aug 09, 2018 5:29 pm 
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Joined: Thu Jan 26, 2017 6:48 pm
Posts: 48
Location: Australia
a new table I have made from scratch (not a mod) with a theme based on Duke Nukem 3D and Duke Nukem Forever. It's the first time I have done toys, quite a learning experience importing them but I had a lot of fun. The "Octobrain" moves forward and it moves back a step every time you hit the captive ball in the horseshoe

heres a short video showing the "Octobrain" model moving, (simulated "hit" using the test feature in the script)

https://youtu.be/gfUaQ_vmPEg


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 Post subject: Re: Balls of Steel
 Post Posted: Thu Aug 09, 2018 6:03 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1762
Location: Arkansas, USA
Cool. I like the spider animation. If you want the motion to be more elaborate on your next build, you can use BAM's miniplayfield option to do lots of things. Gimli is the expert on it. I don't actually know anything about it myself.

George


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