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n3X_VI
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Post subject: Most Frequently Hardware/Video Issues Posted: Sat Feb 04, 2012 6:14 am |
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Joined: Mon Nov 14, 2011 7:12 am Posts: 283
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i'm starting this, because many of this problems/questions are popping up each day.
so here are my tips/preferred settings (i'm running in 1080p-arcade mode with backglass on a single 5850 radeon)
- windows 7x64: start as "administrator" and in "windows xp-sp3 compatibilty mode" - tearing/stuttering: enable vsync & set hardware lights to 4 or even 7 (maxed out) - table not loading: turn model quality to "high" - texture problems/white playfield etc.: use bilinear instead of trilinenar filtering, use low-quality versions/playfields if available (HD presentation needs a lot of video-memory) - hyperpin: i recently discovered that it takes away 5-10fps at some tables (which makes them stutter), so try them first without HP - fraps: using fraps can create texturing issues on some tables (try first without fraps) - grey dmd: thats an unfixed FP bug (colors are fine when running a second screen for backglass/dmd)
collected tips from below/other threads:
- most important: in "preferences -> editor options" untick "Load Image into Table Editor"
- memory leak: restart fp.exe after running every table (or use a launcher that does this for you) - win7x64: install FP not within of c:\program files\... (win7 UAC) - organize: you can create subfolders for every table/table-version (unfortunatley this doesnt work with some launchers) - caching: on some tables (with much sounds/music) you have to play a full game (until all resources are loaded into memory), before running completely smooth... so don't change your settings before - cpu: at some systems (like core-duo), setting "processor affinity" to "single" helps improving performance - win7x64: apply full (manual) windows-update with latest-generation nvidias (startup error message) - older gfx/systems: start with "minimum" video-preset and work your way up
i'm also posting my current video-options, which i would consider as HQ options (so for sure not suitable for anyone)
please guys continue add your tips & solutions here... thanks to all contributors!
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Last edited by n3X_VI on Wed Feb 29, 2012 4:47 am, edited 18 times in total.
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Glxb
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Post subject: Re: Most Frequently Hardware/Video Issues Posted: Sat Feb 04, 2012 6:40 am |
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Joined: Wed Jul 14, 2010 3:55 pm Posts: 2912
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TheNalex
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Post subject: Re: Most Frequently Hardware/Video Issues Posted: Sat Feb 04, 2012 8:10 am |
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Joined: Fri Jul 02, 2010 4:32 am Posts: 1695
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My 2 cents 1) On Windows 7 or Vista (and for games in general), do NOT install them in the default directory : "c:\Program Files (x86)\Future Pinball" or "c:\Program Files\Future Pinball\" Those folders are special folders for windows that require (for you as a user or for the software) special privileges to write in. For new games this is not a problem (read: all the games that are available since at least 2 years or so) - because they were designed to take this into account. But for Future Pinball and older games this is a big problem - because they can't write inside this folder and most of the time they won't start (at all) or will crash / bug randomly (for example, they try, but fail, to save they preferences as .ini file - which was a good practice in the old days...). That's why you have to run them as "Administrator" to give future pinball enough privileges. This is NOT a good practice - because you give Future Pinball executable full control over your hardrive and operating system... My advice: always install your games in a c:\games ou c:\jeux (or in another hardrive of course). Don't named the folder with special characters like spaces, accent (for example: Skyrim doesn't start if you do so): only letter, digit, underscore and minus characters. 2) You don't have to extract your tables in the future pinball folders (Libraries / Tables). You can create one folder for each table and double click on the fpt file to launch the table (you can also do "right click" --> "Launch table") For example, I have created a folder d:\table\ and inside I have a fodler for "terminator2" and so on. I know this is a problem for users of Hyperpin as it can't deal with subfolders - but this is a good practice for others 
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MRZ999
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Post subject: Re: Most Frequently Hardware/Video Issues Posted: Sat Feb 04, 2012 9:32 pm |
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Joined: Thu Jan 26, 2012 2:25 pm Posts: 465 Location: Sweden
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I always restart the Future Pinball software if I want to play another table.
Saves me alot of trouble. : )
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MeMyselfAndI
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Post subject: Re: Most Frequently Hardware/Video Issues Posted: Sun Feb 05, 2012 4:12 am |
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Joined: Sat Aug 13, 2011 7:05 pm Posts: 410 Location: Sweden
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Is it just me that feels this place is missing an FP FAQ??
_________________ ----------------------------- My 3D Sci-Fi and Fantasy ArtRenderosityMySpace-----------------------------
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MRZ999
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Post subject: Re: Most Frequently Hardware/Video Issues Posted: Sun Feb 05, 2012 9:59 am |
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Joined: Thu Jan 26, 2012 2:25 pm Posts: 465 Location: Sweden
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MeMyselfAndI wrote: Is it just me that feels this place is missing an FP FAQ?? Nope. I also have problem finding a place to ask stuff about FP.
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Sepeteus
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Post subject: Re: Most Frequently Hardware/Video Issues Posted: Sat Feb 11, 2012 4:03 pm |
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Joined: Mon Sep 06, 2010 2:21 pm Posts: 137 Location: Espoo Finland
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Here are a few old advice, if the CPU or the graphics card is not particularly powerful.
If you have problems getting the table load, first try to turn off the "Load Image into Table Editor" setting from the "Preferences > Editor Options..." page of Future Pinball. Then start Future Pinball again.
If you have problems getting the table to start (or while playing), try first to turn off the "Playfield Reflections (Components)" setting in the "Preferences > Video/Rendering Options..." page of Future Pinball. Then start Future Pinball again.
Next, if above doesn't help, then try to change "Presets:" to "Medium", or even "Minimum", from the "Preferences > Video/Rendering Options..." page of Future Pinball. And then start Future Pinball again.
_________________ My FP tables: SAMURAI , PINBOT , Skateball , Space Shuttle, Space Station and CONAN.
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momoch
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Post subject: Re: Most Frequently Hardware/Video Issues Posted: Sun Feb 12, 2012 8:37 am |
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Joined: Fri Jul 16, 2010 6:47 am Posts: 1190 Location: Lausanne - Switzerland
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I've two Pc's : one (very old) Desktop Dell 4600 (Intel 2.66 GHz/ graphic card nvidia fx500 / windows XP SP3 / 2GB) and one (old) Portable Dell Latitude E6400 (Intel Duo 2.54 GHz/ graphic card nvidia quadro 160M / windows 7 Integral 32bits SP1 / 4GB). After reading attentively all the advices on this forum and after many, many and more many tests, here is the best configuration for both my two PC's : Attachment: My_FP_Setting.jpg For the PC with Windows 7, I followed scrupulously the advices on this post and everything works great well without any problem with none of the tables Momoch
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Jam0
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Post subject: Re: Most Frequently Hardware/Video Issues Posted: Fri Feb 17, 2012 10:13 am |
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Joined: Mon Oct 03, 2011 6:34 am Posts: 320 Location: Spain
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Monoch, you might want to try bilinear instead of trilinear filtering. I found not only a performance boost, but also it looks better -- sharper image.
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sqlartist
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Post subject: Re: Most Frequently Hardware/Video Issues Posted: Tue Mar 06, 2012 6:07 pm |
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Joined: Fri Feb 17, 2012 6:24 pm Posts: 12
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I just tried on the offchance to see if this worked using the NVidia 3D Vision technology as every game I have tried so far works in some way or another. This didnt even register.
Anyone know what it would take for this to be 3D enabled?
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